Wow 805 hours playing Crysis. You must really hate Koreans Multiplayer.[QUOTE="CentricStorm"]To resurrect PC gaming you would first have to kill it, seeing as it is currently in a far more successful position than all of the current generation consoles.anolecrabcf
CentricStorm's forum posts
But MGS4 beat Crysis Warhead.;)mitu123This is a joke right?
Welcome to system wars.Human-after-allThere's nothing wrong with the console graphics king threads, but the comparisons to Crysis need to stop. Crysis won the title of graphics king years ago, and it will never be beaten, because it is photorealistic. It can only be equalled, and even this will only happen at the earliest in the next generation of consoles.
Any answer other than Rage is WRONG! :[ Does the engine not have bump-mapping?killab2oo5Rage may win artistic style, which is of course a subjective matter, but no way can it win photorealism. It looks partially like a cartoon. Crysis is photorealistic. There is no way to get better graphics than that. They won't even be equalled until the next generation of consoles release. The graphics in Crysis can be tweaked to far higher levels than the maximum ingame settings allow, but of course the console fanboys won't post these screenshots, instead posting the worst Crysis screenshots and comparing them to supersampled console game bullshots, sticking to small size pictures to remove the extreme PC resolution advantage.
[QUOTE="CentricStorm"][QUOTE="lowe0"][QUOTE="CentricStorm"]You know how your ancient PS3 or Xbox 360 graphics card still runs games? Rendering at low resolution, upscaling to HD.lowe0Do you have any proof that a majority of games on the PS3 or 360 are upscaled? Plenty of console games (Bad Company 2, Borderlands, Blur, MAG, God of War III, Killzone 2, Uncharted 2, Need for Speed: Shift, Rock Band, Batman: Arkham Asylum, Burnout Paradise... the list goes on) render at 720p natively instead of upscaling. Apologies, I will rephrase: You know how your ancient PS3 or Xbox 360 graphics card still runs games? By either rendering at low resolution (720p), or rendering at an insanely low resolution (600p) and upscaling to a low resolution (720p), with some games being upscaled to a high resolution (1080p). That same $600 2007 computer could still run Crysis at maximum settings at 720p. Expensive graphics cards are only necessary to run games rendered at superior PC-level resolutions, for which the performance drain is significantly higher.Can't say that I see any problem with 720p; if it did bother me, wouldn't I just be gaming on my PC instead? So you're trying to turn this in to an argument for no reason? I didn't say 720p was bad for gaming, just that it is a low resolution. The point of both of my posts was to prove that PC gaming is far cheaper than people make it out to be. Some people didn't believe that a $600 2007 computer could run Crysis at maximum settings - of course it can, just at lower resolutions (such as 720p, same as the consoles) and with optional GPU scaling applied for upscaling to higher resolutions. The fact that you explicitly say that 720p is perfect for gaming only proves my argument that PC hardware is cheap, so thank-you for that.
[QUOTE="CentricStorm"]You know how your ancient PS3 or Xbox 360 graphics card still runs games? Rendering at low resolution, upscaling to HD.lowe0Do you have any proof that a majority of games on the PS3 or 360 are upscaled? Plenty of console games (Bad Company 2, Borderlands, Blur, MAG, God of War III, Killzone 2, Uncharted 2, Need for Speed: Shift, Rock Band, Batman: Arkham Asylum, Burnout Paradise... the list goes on) render at 720p natively instead of upscaling. Apologies, I will rephrase: You know how your ancient PS3 or Xbox 360 graphics card still runs games? By either rendering at low resolution (720p), or rendering at an insanely low resolution (600p) and upscaling to a low resolution (720p), with some games being upscaled to a high resolution (1080p). That same $600 2007 computer could still run Crysis at maximum settings at 720p. Expensive graphics cards are only necessary to run games rendered at superior PC-level resolutions, for which the performance drain is significantly higher.
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