Nah, it won't be solved by adding more memory. Alot of games produced for the DS don't even use 128mbytes carts. I think it's costs that actually limits the amount of animation/length/music clips. Will it be worth the money to produce so much of them for a DS game? As for sharper graphics, it's probably limited by the amount of processing the two processors on the DS can do, nothing can fix that except a DS revision with more powerful processors bulit in..or by buying a PSP :P
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