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Cube_of_MooN Blog

Mass Effect- Third Playthrough Complete

Three playthroughs you ask? Yes, I just completed my third. I am starting a fourth on "Insanity" difficulty. However, unlike my last through, I won't be playing like every day, so it may take longer. I know I haven't talked about any previous playthroughs before, so this may be unclear, but suffice it to say that they were quick. I completed the game on normal, easy, and then hardcore, using the same character in the easy and hardcore games. I'm currently level 59 and have a sniper, assault rifle, ans shotgun that literally do not overheat, so I can keep firing away forever. One thing that is going to give me trouble is that damn immunity ability the AI uses, on insanity that is going to be ridiculous. I'm also going to start playing Morrowind again; in my previous game I reached level 100 with pretty much everything done. This game got erased however, and I've never gotten around to replacing it until now.

Sandbox-Style Games and Their Appeal

Before we get started, if you don't know, a sandbox game refers to a game where a player is dropped into a virtual sandbox and given the freedom to what he or she wants to do in this virtual sandbox, and open-ended refers to a game with many options or choices, with many paths the player can choose at his or her discretion. Hope that helps!

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More and more these days the gaming industry sees certain titles change to a more open-ended theme, where the player has more options and more freedom. One perfect example of this trend is in the Burnout series, with the new title Burnout Paradise released recently. This new version of Burnout strays from the strict map format of games past and allows the player to drive around Paradise City competing in any races they so choose. Love it or hate it, this trend seems to be growing more and more popular, with games such as Oblivion and Mass Effect gaining popularity and praise. I feel there are a few reasons as to why these games are growing in popularity, and why, in many people's opinions, they are so fun.

The open-ended style sandbox game allows for more content than a normal game, without making the game feel drawn out. One perfect example of this is the popular game Elder Scrolls IV Oblivion, a high-quality and content packed game from Bethesda. It offers a main storyline, a Mages Guild Storyline, a Fighters Guild Storyline, among others, none of which truly feel too tacked on. To make things better, each is optional, meaning a player may choose to opt out if they feel so inclined, or even leave to do other quests while others remain active. There are also many side quests the player can gain knowledge of through rumors, which again, are optional. We as gamers love games that can keep us entertained for long periods of time, and through mass amounts of sheer content, sandbox-style games can do just that.

As gamers, we have limited budgets to spend on games. As such, quality games with more "game" to them are more attractive, because we can get "more bang for our buck," as the saying goes. This may be part of the reason why more games have an open-ended feel to them, and what makes them so attractive. Why spend $60 on a game that lasts ten hours when another game can be bought for the same price that contains forty hours of game-play time? A major demerit of Call of Duty 4 was that its single player mode was too short. This is, of course, not taking online multiplayer into account, but even then, it is rare for a game to reach Halo 2 or 3 status of multiplayer time. Games like Burnout Paradise that allow open-ended play along with online multiplayer can be especially effective, as they can offer the best of both worlds. They offer us more freedom and more value, making them a logical purchase.

What about freedom, you may be asking? Sandbox-style games offer great freedom. The Grand Theft Auto Series offers open-ended game-play where a player can choose to rob a bank, take a drive, or even go on a mass murder spree if he felt so inclined. In Oblivion, a player could choose to go wander the countryside, naked, as some crazy Nord murdering any traveler he comes across (like my friend did.) A strict linear game cannot offer this freedom. This situation in a way can be compared to growing up. As a person grows older, they are offered more freedom and more choice. At age five, most things are done for a person, at age twelve, a little less, and by age eighteen, one has great freedom to do as he chooses. Perhaps somewhere deep within us there is some gene or some part of our sub-conscious that desires freedom, that desires less decisions to be forced upon us. Therefore, such games may appeal to this side of us unknowingly, and therefore have higher allure. Sandbox games many times allow for multiple ways of solving problems, something else that may appeal to us as humans. Each person is different, and may desire to deal with each situation differently. In Oblivion, there are often many ways to solve a similar situation, be it stealth, brute force, or cunning. In Mass Effect, the player is given multiple ways to solve each situation. The player is allowed to choose between persuasion, fighting, or at times, just leaving and forgetting about an entire situation. Freedom has great appeal, and may be part of the reason why sandbox games are so popular.

Finally, these games have the opportunity to expand. Oblivion offers many downloads for new areas and quests, along with a full expansion pack. Even though I have not really mentioned them to this point, because they fit into a slightly different category, MMORPG's can expand infinitely, offering the player an unbelievable amount of content, replay value, and freedom. World of Warcraft keeps on growing in size and complexity. Mass Effect offers the entire Milky Way galaxy to explore, and really could allow for near limitless expansions onto it. With the advent of high speed downloads and huge online marketplaces such as the Xbox Live Marketplace, this key element of expansion becomes even more important, as expansions are readily available for quick download, giving the game even more content and value. Unfortunately, such expansions usually come at a price, which is simply a pain to deal with.

Of course, a game does not necessarily need to be open-ended to be successful, because in fact, many are not. However, it does seem that more and more games are gaining open-ended elements to them, even if they are not sandbox-style in and of themselves. And of course, not every gamer likes these games, as they may feel lost, or simply have no desire to figure everything out. But to me and many others out there, open-ended sandbox-style games offer a unique experience, one which is fun, exciting, and altogether memorable.

There are many things I could not touch upon in this editorial, as it would go on forever if I even tried! If you have comments or critiques, please, I welcome them.

Thanks, Cube.

Super Bowl Sunday!

The Super Bowl is starting in a mere four hours, and I can't wait. Are any of you guys watching the game, and if so, who are you rooting for? I'm rooting for the Patriots, which is predictable considering my previous blogs.

Grrrr....

I hate it, just hate it when people use dark colored fonts on the dark blue background that is Gamespot. Its impossible to read and very bothersome to the eyes.

You see this? On the default Gamespot color scheme I can't read this. Nor can I read this.With large, long paragraphs in these colors, my eyes begin to play tricks on me. They move about in strange ways, and make it impossible to read anything. Its simply ridiculous and annoying, and I hope thatyou are accustomed to a different background of Gamespot or other CNET site so you don't have to go through this. I can't get used to any other background so it appears I'm out of luck.

Of course, I can highlight it and read it, but I shouldn't have to do that. I SHOULDN'T HAVE TO! So people, please, if you want me to stay sane, try to limit the dark colored font on the blue background. Please.... :cry:

This is not directed at any one particular person, but everyone as a whole. So don't take it personally.

/rant

The Patriots Are Going to the Super Bowl!

Horay! In a close, sloppily played game, the Patriots won 21-12 today (well yesterday now). In two weeks we play the Giants in Super Bowl XLII. But now its time for the endless analysis and pre-pre-pre......-pre-pre game previews for the next two weeks. Its gonna be painful. Vey painful.

Patriots-Jaguars

My thoughts on the game:

1. The offense played amazing tonight. Jacksonville eliminated the deep pass threat, but the Pats countered it with run plays and short passes, which consistently gained six or seven yards the entire game. Brady (I think) set an NFL record for completion percentage in a playoff game, and had an amazing passer rating of 141.4. He was sacked only once, and even pulled off a great trick play. A+

2. The defense made me nervous tonight. They simply could not stop Jacksonville, only forcing them to punt once or twice. They stopped the rush, but they couldn't stop the pass. When they play Indy next week (yes, I said when) the pass defense must be better. They stopped the run, and did force two turnovers, which I have to congratulate them on. They also played much better in the second half, holding the Jags to six points. Those penalties by Harrison didn't help. C+

3. Ugh. How did Gostowski miss that. Ugh. Overall, the special teams played average. They didn't allow many yards on returns, but did not get past the 20 often on kick returns. That field goal. Ugh... C+

4. I have to give credit to the Jags. Garrard played an overall great game, throwing for two touchdowns. They had to come in to New England and play one of the best team in the NFL on their home field. Nobody gave them a chance, and for the first half, they played the Patriots even. The difference really was how Brady dissected the Jags defense, scoring on every drive, except one, the missed field goal, not including the kneel down or the drive where they were trying to run the clock down and not score. They beat a highly determined team, and they did.

The Colts play San Diego tomorrow, which will determine who the Pats play in the AFC championship game. I predict a double digit points win for the Colts, playing on their home team against a weaker team. Can New England beat Indy? Yes, if their defense shows up to play. In fact, the X factor in that game will be the defenses of both teams. Here's to hoping the Chargers can pull off an upset!

Oh, and Kudos to Green Bay for a great win today.

Something New...

emblem

I just got a new emblem. Its the competition welder one, which you can obtain by providing feedback on tournaments in the Gamespot tournaments forum. I guess this is my second more or less "uncommon" emblem, the other being the Soapbox emblem.