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DAOWAce

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@firepistol95: Everyone assumes that they'll release it on the most popular distribution site with the most eyes on the PC platform..

Gee, wonder why.

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DAOWAce

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"Capcom has to"

*next paragraph*

Quality copy/paste.

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DAOWAce

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Edited By DAOWAce

@antonis13: There's nothing PC master race about wanting a framerate games 35 years ago on 8/16bit consoles had.

Get off your ignorance mountain.

The only games I can personally tolerate at 30FPS are card games, where input and update rate barely matter. Everything else? 30 feels like garbage. 45 is the bare minimum my brain can tolerate, and 55+ is where it starts getting smooth and responsive enough to be pleasant.

If you can tolerate 30FPS games, cool, good for you, I'm envious. But I can't.

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DAOWAce

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What, yet another year of development?

Gee, if only they did this to Spacebase DF-9 instead of abandoning it because developers "get paid too much in California"; Schaffer's words.

Duck Fouble Fine.

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DAOWAce

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And 30FPS, which sucks ass on PC.

How to ruin a remaster; don't actually remaster it.

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DAOWAce

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Wasn't the first one a failure?

SE's own words.

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DAOWAce

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All the more reason for it to finally come to PC and use Steamworks for online service.

Come on Sony, stop being dicks.

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DAOWAce

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EA clearly have absolutely no idea what they're talking about.

Can people stop giving them money yet?

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DAOWAce

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Wow, one whole new public event.

The gameplay possibilities!

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DAOWAce

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Considering how terrible the "biggest update ever" was, how much backlash their was, how many people quit (including myself), I'm not actually that surprised.

They killed the game, like SWG was killed in its revamp.

Still to this day developers just don't learn.

I'm sad. It was a damn good game prior to the update, but afterward.. just depressing.

RIP. Maybe another company who actually cares will take it over.