One of these days SOE is going to realize that Star Wars Galaxies:Starter Kit is not the answer. I was surprised to find the game had additional screenshots posted. That, I suppose, is part of the GS job to report on the good as well as the overly tinkered.
The original Star Wars MMO was buggy. NPCs popping into the middle of the air seemed to be a regular occurence for some. Others swore by the dedicated crafting and profession systems.
My secret hope is that the top-secret Bioware/Pandemic MMO project in Austin is a new-and-improved Star Wars MMO to replace the much maligned predecessor. Unfortunately, I don't think that is the case. LucasArts has been bringing more and more projects from third-party development to first-party control. A perfect example of the first-party trend is Lego Star Wars II.
The first was brilliantly developed by Traveller's Tales and published by Eidos Interactive. At the time, I was puzzled why LucasArts was not publishing it, but they soon realized how ingenious the game was (and still is). Just think of all of those distribution dollars LucasArts missed out on . . .
Another example seems to be the undying devotion to publishing (thus endorsing) Star Wars Galaxies: An Empire Divided. All of the development and marketing to this point has become a sunk cost. Either LucasArts is simply trying to get all of the money it can from the game before the online world goes the way of Asheron's Call 2.
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