@louixiii: That's not the first week, it's the entire first month. It also doesn't change the fact it quickly fell off charts, so it wouldn't have sold a lot more since then. For a game that was in development hell for 10 years, it's going to need a lot more than a million sold to not be a flop.
And besides, you never addressed the original concept. If the game is selling well as you are implying, then why is there a permanent price drop for it so soon?
@louixiii: Places like VGchartz have it selling less than a million units. If you don't like those numbers or that site, then why don't you provide something that says otherwise? All evidence says it sold like crap so if you have a problem accepting that, then show us some evidence of your own.
@louixiii: The game only got 7th on it's debut week in the UK and it dropped completely off by week two. As for the US, nobody has it charting anywhere. Of course, there's the fact that it received a price cut not long after it's launch date, which is something that you don't exactly see on games that sell well.
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