Eyezonmii's forum posts

Avatar image for Eyezonmii
Eyezonmii

2145

Forum Posts

0

Wiki Points

1

Followers

Reviews: 1

User Lists: 0

#1 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"][QUOTE="ArisShadows"]

[QUOTE="Eyezonmii"][QUOTE="ArisShadows"]

[QUOTE="Salt_The_Fries"]How browsing through truck engine (the inventory system), not being able to walk while you shoot or lack of strafing can be fun? Especially in game that it is all about action.ArisShadows

That what makes me sad, Resident Evil wasn't about action once upon a time.

lol how is RE4 all about action? RE4 has different enemies, faster smarter ones, image RE1's gameplay with Genado's, infected villages as your enemies. RE1's gameplay makes sense for Zombies, since they're slow and pathetic.

how many times are they gonna add zombies? knowing there weak abilities to fight, its why RE games overall got stale and weak. atleast in silent hill it was more about melee's it got harder, RE1 you just shoot them.

If they couldnt do Resident Evil like it use to be, they could have simply stop it, how do from zombies to parasites and villagers. The essense of survive is not as much as there, rationing your items and ammo is not needed too greatly. The shock factor if completely gone, no more nerviously entering down a hallway. Maybe some suspence. Where's the puzzles? If they couldn't keep the general sense of RE, they should have not continued. 3rd person don't bother me, heck make zombies faster, I dont see why not. The hunters and such mosnters would work in the 3rd person perspective.

Biggest load of BS i've read. No offense.

The RE universe is all about a VIRUS, RE4 sitaution is about a parasite, infected villages in spain. same concept, different targets.

lol at the survival factor being gone, it isn't. you can save your ammo and still do the thing you did in RE, your not forced to buy more weapons, etc. shock factor, IMO is still there and even more greater, RE1 didn't make me jump or scare me one bit. the sack head, Parasite dogs, Regenerators, beat anything RE1 had cooked up. General sense was there, just toned down with a more realistic proach, considering it was a different sitation, not a puzzled mansion...for god sakes. move forward from the old games, that was then, this RE is now. they can't all be identical, if it were, RE4 would have scored a 6.0.

Its not really the same concept. I don't get the jump from virus reviving the dead to parasites infecting and mutating. Its just a quick scapegoat to something randomly new. You gain too much ammo and money to purchase guns where you don't have to worry too much about being prepared. I never had a problems with anything on conserving anything, unless previous entry. The survivor theme is not there. thats for sure.

Eleminators, Crimsonheads, and so beat what you just listed. Realism, eh? That right, and yet there a mysterious stranger with a cloak full of guns. Yeah, realism at its finish. Resident Evil is not about realism. Puzzles can be all shapes, they could have easily been put in.

You could easily updated it and still stay true while being fresh. Just too much a dramatic jump for it.

yes it is, its still a virus, parasite, infecting people...same concept.

i didn't argue the rest of your argument, but those OLD elements are still there, i just hate when people say RE4 is NOT A SURVIVAL HORROR, but an ACTION game.

just stupid.

Avatar image for Eyezonmii
Eyezonmii

2145

Forum Posts

0

Wiki Points

1

Followers

Reviews: 1

User Lists: 0

#3 Eyezonmii
Member since 2008 • 2145 Posts

[QUOTE="Eyezonmii"][QUOTE="ArisShadows"]

[QUOTE="Salt_The_Fries"]How browsing through truck engine (the inventory system), not being able to walk while you shoot or lack of strafing can be fun? Especially in game that it is all about action.ArisShadows

That what makes me sad, Resident Evil wasn't about action once upon a time.

lol how is RE4 all about action? RE4 has different enemies, faster smarter ones, image RE1's gameplay with Genado's, infected villages as your enemies. RE1's gameplay makes sense for Zombies, since they're slow and pathetic.

how many times are they gonna add zombies? knowing there weak abilities to fight, its why RE games overall got stale and weak. atleast in silent hill it was more about melee's it got harder, RE1 you just shoot them.

If they couldnt do Resident Evil like it use to be, they could have simply stop it, how do from zombies to parasites and villagers. The essense of survive is not as much as there, rationing your items and ammo is not needed too greatly. The shock factor if completely gone, no more nerviously entering down a hallway. Maybe some suspence. Where's the puzzles? If they couldn't keep the general sense of RE, they should have not continued. 3rd person don't bother me, heck make zombies faster, I dont see why not. The hunters and such mosnters would work in the 3rd person perspective.

Biggest load of BS i've read. No offense.

The RE universe is all about a VIRUS, RE4 sitaution is about a parasite, infected villages in spain. same concept, different targets.

lol at the survival factor being gone, it isn't. you can save your ammo and still do the thing you did in RE, your not forced to buy more weapons, etc. shock factor, IMO is still there and even more greater, RE1 didn't make me jump or scare me one bit. the sack head, Parasite dogs, Regenerators, beat anything RE1 had cooked up. General sense was there, just toned down with a more realistic proach, considering it was a different sitation, not a puzzled mansion...for god sakes. move forward from the old games, that was then, this RE is now. they can't all be identical, if it were, RE4 would have scored a 6.0.

Avatar image for Eyezonmii
Eyezonmii

2145

Forum Posts

0

Wiki Points

1

Followers

Reviews: 1

User Lists: 0

#8 Eyezonmii
Member since 2008 • 2145 Posts

[QUOTE="Salt_The_Fries"]How browsing through truck engine (the inventory system), not being able to walk while you shoot or lack of strafing can be fun? Especially in game that it is all about action.ArisShadows

That what makes me sad, Resident Evil wasn't about action once upon a time.

lol how is RE4 all about action? RE4 has different enemies, faster smarter ones, image RE1's gameplay with Genado's, infected villages as your enemies. RE1's gameplay makes sense for Zombies, since they're slow and pathetic.

how many times are they gonna add zombies? knowing there weak abilities to fight, its why RE games overall got stale and weak. atleast in silent hill it was more about melee's it got harder, RE1 you just shoot them.

Avatar image for Eyezonmii
Eyezonmii

2145

Forum Posts

0

Wiki Points

1

Followers

Reviews: 1

User Lists: 0

#9 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"]

LMFAO! are you serious?

wait, you must be another retro RE fan, who thinks RE4 is all action so you need to bash it, my friend, RE4 is still a survival horror, what do you think Leon does, plays a romance game of saving his lover ashley? He has to survive the horrors his encountered, while doing the mission.

and RE was never EVER scary or considered a true HORROR. unless you found a PLANT in RE1 horrific:|

Your a RARE kind if you actually think RE4 isn't good in any aspect. GSUS!

Salt_The_Fries

Do you have comprehension reading problems, and purposedly try to make this harder than it is? I said that I'm all in for change. Resident Evil 4 is not a good example of it. And the reaction of people like you just shows how far video games are from being treated seriously.

excuse me?

i'm a die hard RE fan, i love all RE's, but the CHANGE was needed, for anyone to take Resident Evil games SERIOUSLY. You say your all for it, but not RE4? makes no sense, how would have you liked it to be? RE4 IS a good and perfect example of it, thats why it scored high and won MANY awards. your opinion is fine, but don't act like RE4 is overrated. like its fact, it isn't. thats just you.

All RE4 did was change the players perspective and added more weapons/melee's and better dialog. Something thats MORE realistic, in terms of SURVIVAL HORROR.