[QUOTE="FoamingPanda"]While reading your post i actually agreed with you.
yeah the games are childish.
and maybe not for everybody, but do that makes them worse than, let say...
the elder scrolls games?
no, not really.
it makes them different.
AvIdGaMeR444
No, the lack of certain elements detracts from the net value of the games. Adult context adds an additional layer of intellectual, conceptual, and qualatative depth -- directly -- to almost any form of entertainment. While these works may not provide the highest amounts of immediate pleasure, the over-all value of adult games is substantially greater than that of childish games. Again, reduce a game down to its most bare intellectual warrants and justification -- I think you'll be able to see why someone might be able to call a game like TES "greater" than a game like Pokemon: the quality, depth, and scope of the mythology -- as well as it the factors it takes into account and designs around -- obliterates a world like Pokemon. Contrast these two ideas -- one is a children's book, the other one is a medicore fantasy novel (at best, TES games have plenty of flaws). Does this sound harsh?
Can you honestly tell me that a film like Clifford the Big Red Dog or Rainbow Bright has as much value as Citizen Kane or Gone with the Wind?
We use these intellectual standards in all other entertainment ideas, but forsake them in gaming for strictly commercial and demand-related reasons. This is why people call gaming childish and look down on it with such discrimination and distaste.
Childish games lack the very VALUE that makes them appear "fun" to users with lower value. For individual held to a higher intellectual standard, people who are not children, it seems strange in the eyes of an outside observer to watch an adult take pleasure and find entertainment in a game like Pokemon -- the ideas are so simple that they don't deserve valuing in the first place.
But, as I said, we shouldn't insult or look down on such people... for reasons why, read posts above.
You can't measure value. Value of objects varies from person to person. A child may hold the same amount of value for Sesame Street as an adult would for Citizen Kane.
Intellectual standards have nothing to do with value. I value my expensive stereo. This has absolutely no basis for intellect.
You spelled "qualitative" wrong. Depth is only measured by the individual. What you or I may find to have depth, another person may find lacking in depth. It is all perceived. If I say the movie "Pi" had depth, that is my perception. It is not necessarily the truth. Depth is perceived by each individual in different ways.
Pokemon games and TES games are completely different from each other. TES games for some people are boring, while for others are fascinating. Same with Pokemon. They both have a perceived amount of depth to them based on what is in the game environment. The world of Oblivion IMO was vast but empty for the most part. The same 3 or 4 dungeon designs repeated themselves over and over....and there were over 200 dungeons. The "mythology" you speak of is a made-up one for the games.
Pokemon is great for what it is, and most of TES games are great for what they are IMO.
Once again...You can't define "lower" value and "higher" value. Like I said, value cannot be measured by any means. My grandfather gave me an old, dinky looking pocket watch just before he died. I value that watch. Someone else could see the same watch and think it was junk. Value is non-measurable. However, you have the audacity to call people who play Pokemon "lower value" folk anyway. You use the word "childish". You even say "appear fun" instead of just "fun". Are you saying that people aren't really having fun, but just think they are with these "childish" games?
Also, you seem to think it is impossible for an individual with a high intellect to enjoy a "childish" type game. You don't have a clue what you're talking about. A person can have a high intellectual standard and still enjoy simplistic, child-like games.
A lot of adults own a Wii and play Wii Sports. This is a simplistic sports package. Are you saying that there are no intellectual people who play this?
You say the ideas in Pokemon are so simple that they don't deserve to be valued. You can't tell people what they choose to value. It is up to the individual.
Tetris had simple ideas that became a game. It is one of the most popular games in the world. Those "simplistic" ideas were conceived by what many people deem as a genius.
Many items you take for granted were "simplistic" ideas made into a reality that many people find useful now. Post-its are "simplistic". Tic Tac Toe is "simplistic" in nature. Hop scotch is "simplistic" in its use. Jumping Jacks.
Everything I listed was popular at one time or another. People still use post-its all the time. Do all these things therefore have a "lower value" in your opinion because of the "simplicity". That is what you imply in your Pokemon statment.
You said...."The ideas are so simple that they don't deserve valuing in the first place".
You display a lot of "intellectual" babble in your words, and obviously think of yourself as a "highly intellectual" individual. The problem is that the intellectual mish-mash of your words doesn't amount to anything except non-sensical ramblings of someone who believes what he is saying is intelligent, but in reality has no clue what he is talking about.
Ah, gotta love the anti-panda flames. Try to burn me. My thick coat is fire resistant. I suppose when you say more than, "I like X," or "I do not like X," you become subject to all sorts of terrible insults and such. Go ahead. The coat is thick.
Ah yes, the one logical counter to my arguement, I knew it was coming --
Absolute qualitative relativity.
Of course. We could very well admit that all things have relative value and are subject to vague constructs. It's logically valid and escapes my critcism quite well.
But, unfortunately, most forms of entertainment and artistic expression can be graded and evaluated within a relatively accurate context. Hell -- that's the supposed function of this website, and I bet you right now that most gamers can spot a universally bad game (anyone care to make the serious arguement of Big Mother Truckers II as GOTY)? The vast, overwhelming, majority of people practice the relative (but fairly accurate and standard) ordering of value daily.
I can respect your stance, but observation, common practice, and the vast sum of human opinion argue the contrary. It is only used in this context because it provides the only reasonable objection to my critcism (which must be made to reject the notion that a game like Pokemon IS of lesser value and childish in its nature), and its utility is generally limited to such.
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