This is kind of hard to write. I need to apologize to anyone that I've disagreed with about Tomonobu Itagaki. I just realized it while playing Ninja Gaiden (Goddamn you, Alma! Would Mission Seven end already?!), as Ryu, who I've now nicknamed "the most frickin' retarded video game character this side of Carl Johnson", and watching in stunned silence as he does such things as leap in directions I've never told him to, keep attacking when I press the jump button, and just generally look like a complete moron. I realize now that Itagaki saw after Ninja Gaiden that he can gain respect if he just makes his games really hard, as we see in Dead or Alive 4. DoA 3 wasn't a particularly difficult game- it was accessible, unlike DoA 4. If I hadn't gone about learning the game's intricacies, I would have despised 4. What I'm saying is, Itagaki needs to realize that he can't just make really hard games and stumble off into the gaming industry's hall of fame; he needs to make games that regular people can play. Now, I certainly understand the reasoning behind it- Ninja Gaiden certainly separates the men from the boys, but when I, going through the game a second time, still get completely stuck in sections of the game, there's a problem. And yes, I know that Ninja Gaiden Black has a Ninja Dog difficulty mode, but that was added far afterwards, and he did it begrudgingly. And, you know, this wouldn't be such a problem if Ryu controlled well. If I leave Ninja Gaiden alone for a while, the controls are such a shock because he's just so goddamn floaty. And the "super ninja" has a tendency to continue the combo he's in the middle of, instead of going along with the true buttons I'm pressing. Sure, I'm really glad that you've nailed that kick to a flip, Ryu, but do you mind moving just a little to, uh, not die? So, I guess, Ninja Gaiden goes to the back of my gaming bookcase for now. Because my computer works! The sound is restored, which is nice, and it appears to connect to the Internet just fine- but my computer doesn't know its own IP address, which could be a problem. If anyone has any suggestions, that would help, but I'm in no rush. F.E.A.R. is just so frickin' amazing. The plot is delivered well, with various psychic illusions coming around to haunt you whenever there aren't any bad guys around to wipe you out. You feel very trapped through a lot of the game, as if you're amidst many different factions, few to none of which with your good health in mind. A very effective technique for telling the story is how occasionally, a radio will be in a peaceful area that tells of comrades of yours in a battle elsewhere. To know that the terror you're experiencing is spreading causes a chill to run up your spine. Oh, and those gunfights are pretty cool, too. Gunfights aside, this is a very scary game we're dealing with, here. The entire game has a terrifying atmosphere, but now and then Alma (F.E.A.R. Alma, not Ninja Gaiden Alma) will reveal herself to freak you out- and, even more rare, she will pit you through sequences that seem designed to test your mental strength and resolve. Sure, it might be scary to see the door shut on you and the entire room go dark, but when you turn around and find that she's on the ceiling, stalking towards you? Really frightening, man. Anyways, you guys enjoy yourselves. I've got some bad guys to take out. -Agent Black out
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