I'm a firm believer that 99% of the problem wit Battlefield is:
EA: Well, How many Servers do we need for Launch?
Studio: Like 8,000 - 12,000!
EA: How many do we need 6 months after launch?
Studio: Possibly a 1,000 maybe 2,500.
EA: How many do we need 1 year after launch?
Studio: 250-500
EA: You can have 300 Servers total.
See, I don't believe they actually ever do anything. I think the demand drops after everyone stops trying to connect, quits the game or trades it in. I don't think anything is ever addressed, I think Battlefield just starts working because no one is trying to connect anymore.
See, they don't care if you actually play the game, all that matters to them is that you purchased it. In corporate terms this is a problem that "works itself out".
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