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II_Seraphim_II

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#1 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="II_Seraphim_II"][QUOTE="Riverwolf007"]sony should ask ms to quality control their firmware updates.

Riverwolf007

I think Sony checks all this stuff, but with all the different SKUs out there, and the different settings and the fact that some people have the old 60GB version with bc and some dont, and different people have different HDDs and all that jazz, some times things just go bad lol :P

so let me see if i have this topic straight.

when devs release bad games that need multiple patches and when sony releases firmware that bricks the system it is just how the cookie crumbles and we should accept it as how things are.

when ms forces devs to go through a long costly quality control procedure they are bad guys.

is that a pretty fair assessment of this topic so far?

I think you are completely missing the point. Remember the Fez developer? They wouldnt release a patch for the game because in order to be able to release one, they would have to pay MS a lot of money for the quality assurance checking and all that jazz (eventually MS dropped it and so they released a patch). Sure if you're Ubisoft, that's not a big deal, but when you are an indie developer, you cant afford to pay the thousands that MS requires. So in an attempt to keep all patches glitch free, MS just succeeded in keeping the games Patch-free and people just had to deal with the glitches. That's the problem. The whole Quality assurance aspect is great, but just make it affordable.

 

I would rather risk getting a faulty patch every now and then if it means I will get more constant patches and updates to my product. So yeah, the game goes down for a day or 2, I can live with that. Its better than having a save game glitch that messes up ur entire experience.

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#2 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="CanYouDiglt"][QUOTE="Riverwolf007"]that was a firmware update last month.

http://www.joystiq.com/2013/06/18/psa-ps3-users-reporting-bricked-systems-after-4-45-firmware-u/

Riverwolf007

Ok that is what is was. I guess since there was a problem with a TLoU patch and that update problem I got them mixed up. On another note Sony maybe you need to do better checking on this stuff.

sony should ask ms to quality control their firmware updates.

I think Sony checks all this stuff, but with all the different SKUs out there, and the different settings and the fact that some people have the old 60GB version with bc and some dont, and different people have different HDDs and all that jazz, some times things just go bad lol :P
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#3 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="II_Seraphim_II"][QUOTE="balfe1990"]

No, worst case scenario, the update breaks the console. Someone has to held liable for that.

I don't think you people grasp the notion of quality control... The process is slow, I absolutely agree, but if it didn't exist, this thread would be about "Bricked Xbox/PS3 following patch" # 2517635 instead...

Seriously, SWs can be incredibly stupid..

RR360DD

Really? since when did game patches affect the system information? im pretty sure worst case scenario, the game stops working. No game patch will ever make the console stop working. Only firmware updates that affect the system files will do that.

And? I guarantee you if a patch were to release for say the xbox version Call of Duty, and there was no certification process and it broke the game, every single compaliner would go straight to Xbox support looking for answers.

Thats why Sony and Microsoft have the system in place. They have a responsibility to ensure when you buy a game, it works on their console. Its nothing like PC.

Dude, whenever a game breaking patch is released, it is usually fixed within 24 hrs. Its that simple, that's how its been for PC, and with a free patch system like the PS4, I dont see why it would be any different. Whenever a dev releases a patch that breaks the game, u know what they do? They just release another patch that completely nullifies the past one aka uninstalls the patch. And then they fix whatever issues and release it again later. You think that if a patch was breaking a game, the developer wouldnt hear about it?
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#4 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="CanYouDiglt"][QUOTE="Desmonic"] Patch bricking consoles from TLOU? Nope. Least not that I remember. It had an auto-save bug on day 1 (the save file also connected to the online servers, one of which was messing up, meaning you could lose all your progress or not be able to save 1h, 2h, 5h, etc, after your last correct save). But that was quickly fixed on their part.

Riverwolf007

Ok I thought for some reason it was bricking older consoles but it still proves the point that it does not have to be some indie developer. A major 1st party developer released a patch that was damaging customers games.

that was a firmware update last month.

http://www.joystiq.com/2013/06/18/psa-ps3-users-reporting-bricked-systems-after-4-45-firmware-u/

Im telling u man, people just making crap up on the spot.
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#5 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="II_Seraphim_II"][QUOTE="RR360DD"]Damn those microsoft for wanting to make sure updates are up to standard before releasing to the public!balfe1990

Dude, how can you even defend this? Worst case scenario, the update breaks the game, and it will get unpatched immediately. LIke seriously, PC gaming has been doing well without specialized check ins, so why do consoles need this extra layer of protection for console game patches. If MS doesnt trust the developers, why even let them on the platform?

No, worst case scenario, the update breaks the console. Someone has to held liable for that.

I don't think you people grasp the notion of quality control... The process is slow, I absolutely agree, but if it didn't exist, this thread would be about "Bricked Xbox/PS3 following patch" # 2517635 instead...

Seriously, SWs can be incredibly stupid..

Really? since when did game patches affect the system information? im pretty sure worst case scenario, the game stops working. No game patch will ever make the console stop working. Only firmware updates that affect the system files will do that.
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#6 II_Seraphim_II
Member since 2007 • 20534 Posts
Damn those microsoft for wanting to make sure updates are up to standard before releasing to the public!RR360DD
Dude, how can you even defend this? Worst case scenario, the update breaks the game, and it will get unpatched immediately. LIke seriously, PC gaming has been doing well without specialized check ins, so why do consoles need this extra layer of protection for console game patches. If MS doesnt trust the developers, why even let them on the platform?
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#7 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="Rocker6"]

No, that honor goes to Max Payne 3.

Cheleman

I didnt really like Max Payne 3 that much. I dunno what it was. Its like everything was technically fine, the movement was smooth, the shooting felt great, but it just lacked...something. It didnt have the same charm of the older games imo, and I was sort of sad that we didnt have a Mona Sax counterpart this time around. I liked Max's interactions with Mona, the woman he loves but at the same time isnt sure he can completely trust. And I loved the dynamic of him loving 2 women at once (his dead wife and Mona).

Also, I felt the color it was ok, cause u know, you're in brazil, but i missed the darker gloomy nature of the past games, and I wasnt a fan of the cinematography, with all the blurred scanlines and color diffusion. I understand why it was there and it made complete sense to add it, but I just felt it was a bit overbearing. Last but not least, the story was boring and the villains even more so. I think the reason I didnt click with this one was because the story wasnt about Max. It was some one else story, and Max just happened to be a part of it. In the other games, it all revolved around Max Payne and his mythos. This game it was your typical conspiracy theory that just happened to star Max Payne. It could have been any other person.

Oh yeah, it needed more comic book panels and less animated cutscenes :P

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#8 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="Riverwolf007"]

looks like that recognition technology is not as advanced as we were led to believe.

Jankarcop

 

Kinect still having trouble with black people.

:lol:
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#10 II_Seraphim_II
Member since 2007 • 20534 Posts
Who a better person to play Batman aside from one who can punch boulders? I think he passes the test.drinkerofjuice
I think in the trailer for Batman AC, there is a clip where Batman punches through a wall, so its not such a stretch :P