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Ignicaeli

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#1 Ignicaeli
Member since 2009 • 385 Posts

things are much better now. everything is so much more accessible which means way more people get to play and enjoy them.

seems crazy that they used to be so overly complicated.

Vinegar_Strokes

Not all games of yore were complex... take this one for example:

Good old home pong machine. :)

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Ignicaeli

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#2 Ignicaeli
Member since 2009 • 385 Posts

Regina:

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Ignicaeli

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#3 Ignicaeli
Member since 2009 • 385 Posts

Easy.

1: The Wii has motion control standard with the system. If you're interested in motion control gaming the quantity and quality of the compatible library will be unmatched.

2: Classic Nintendo franchises that appeal to almost every type of gamer.

3: Cheapest entry point for a motion control console.

santoron

You beat me to it...

Yes those are the main strengths of the Wii, Way larger library of games (many trashware, but way more quality motion games than PS3/Xbox360 can muster ATM). And also price, price and price.

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Ignicaeli

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#4 Ignicaeli
Member since 2009 • 385 Posts

Beating the combat challenges on Batman AA.

GTA IV's history that seemed to never catch on some pacing.

Completing all stunts of Infamous.

The awful (imo) ending of Prince of Persia.

Star Wars the Force Unleashed on SIth Master difficulty (Yes, I did beat it).

Alpha Protocol's minigames... there are way too many (Hacking, lockpicking, etc, etc...).

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Ignicaeli

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#5 Ignicaeli
Member since 2009 • 385 Posts

Current Global Goal: Get up to date in my unfinished games backlog. (PC - Nine games ; PS3 - Fifteen games).

Current Imadiate Goal: To finish (again) Star wars Jedi Academy, Star Wars Jedi Outcast 2, Star Wars Knights of the Old Republic andStar Wars Knights of the Old Republic (I finished Mass Effect on PC and had this urge to play Star Wars... go figure).

Last completed Goal: Finish all the initial part of KOTOR until you become a Jedi without leveling the character above level two (so that I could have more levels as a jedi).

Now, I'll go back to last round of swoop racing in Manaan.... ;)

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Ignicaeli

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#6 Ignicaeli
Member since 2009 • 385 Posts

Yep fair enough mate. Your right and i agree the game did not deliver its only the later stages you have to use advanced tactics THO none the less they do exist and the later stages of the game are a challenge. Some of the battles later on are a huge headache especially the final creature you face! That flying thing honestly the challenge is present and VERY hard its just a case of getting that far and getting through all of the easier and more mundane combat. I can understand your lack of commitment mind. Anyhow i think its a good example of how Devs can keep the hardcore interested. Regardless of this discussion FF13 is a modern game with advanced and very hard encounters later in the game. Tho it seems like the game was simplified while getting to that point.

jwsoul

I like being fair... I'll give you some credit and give the game a second chance than, based on what you're saying. Let's see how it delivers towards the endgame.

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Ignicaeli

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#7 Ignicaeli
Member since 2009 • 385 Posts

I like..

RPG (You need something major and complex)

Sand Box ( You need to get brainless sometimes lol)

FPS (You need to look all hotness and get tactical with ya homies)

Young_Charter

Gotta do some copy/paste here...

RPG (You need something major and complex)

Sand Box ( You need to get brainless sometimes lol)

There, it's done.

I also like action/adventure, but that falls under the brainless frame.

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Ignicaeli

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#8 Ignicaeli
Member since 2009 • 385 Posts

Nice rant, I agree, FF13 is anything but a cakewalk, especially if you are not using a guide.gamebreakerz__

What's the point of using a guide? It totally beats the objectives of playing a RPG... you're supposed to make your own choices in strategy, your own discoveries... following a guide is a last resort for the lazy (or an aid to make better choices for those who already succeeded on their own).

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#9 Ignicaeli
Member since 2009 • 385 Posts

it's been years since rpgs have some decent puzzles, i think.. all i wanted to say is we should just wait and see how Dragon age 2 turns out to be. this whole uncharted 2 useless talk was about that guy who blames consoles.it is not consoles it is about how people want the game. A pretty complex game may be intimidating for a lot of people, so they decide to make it simpler but that DOESn't mean it is going to be less good. ioannisdenton

Err... right got your point, agreed.


Man its like were we playing the same game? To do some of the harder fights on FF13 alone you needed to plan and startegize for the encounter. THIS is a fact its not just my opinion you can not walk into some of the later fights! Especially in Pulse against some of the harder enemies without having a sound tactical set-up and with the neccary accessories to perform said tactics. When you complete FF13 you are given the option to continue. End game is what i am referring too. Honestly please for the sake of my SANITY can you not see it? Did we play the same game? YOU cannot walk into some of the later fights without some serious forethought. As a matter of fact doing so without a guide is a long shot. I disagree with your statement i think from what you have said you got nowhere in FF13 and are pretty much judging it on your experience which is fair enough i guess. Tho later on in the game its really a different experience! havng to use 3 sentiniles just to survive an attack is an example of what i am referring to. Dude YOU ONLY got to the end of PULSE that's nothing and here you are trying to prove me wrong when lets be honest YOU KNOW NOTHING it really gets my back up to be honest. You try to sound all knowing and try to come in disproving me when you ADMIT in the TEXT above that YOU only goit to PULSE. Honestly man your as bad as the guy i replied to in the 1st place. You didnt even devope your WEAPONs that alone speaks volumes about your FF13 experience so DO not clam you know better when in fact you have only just touched the surface of something its very VERY frustrating thanx. Had a Pint or 4 so excuse my typing. jwsoul

Typing forgiven.

Yes we were playing the same game, the fact that I never ever developed the weapons show how easy the combat is, you don't have to do it (developing itens) in order to go on with the game.

And here we come to a point where I don't intend to sound cheesy, but oh well... choosing the roles of your group beforehand is easy, after some battles I got a hang of the system and stablished some 6 combinations that ranged from all-out attack to totally defensive with a "attack buffing plus defensive buffing and healing combo". Maybe I'm that used to playing strategicaly my games, in a way that FF13 felt dumbed down and striped of real chalenge.I never resorted to any guide.

You claim I "touched the surface of the game", but as I stated before, this "surface" (I stoped just one or two chapters more before the end of the game as a friend told me) was enough to make me feel bad for the direction the FF franchise was going.

I'll cut and paste a part of your post here to better answer it:

"End game is what i am referring too. Honestly please for the sake of my SANITY can you not see it? Did we play the same game? YOU cannot walk into some of the later fights without some serious forethought."

  • You mean the combat with the gigantic monsters in Pulse (Can't recall the name... sad)? Sure, some tatics would be needed for those, for the sake of your sanity I'll give you that. But what I'm trying to say is that you shouldn't need to develope, change and addapt strategy only towards the end, it should be throughout all of the game, and by my experience this isn't the case.

"Dude YOU ONLY got to the end of PULSE that's nothing and here you are trying to prove me wrong when lets be honest YOU KNOW NOTHING it really gets my back up to be honest. You try to sound all knowing and try to come in disproving me when you ADMIT in the TEXT above that YOU only goit to PULSE.Honestly man your as bad as the guy i replied to in the 1st place."

  • I know nothing? I'm bad? Oh, I'm hurt... nah, I'm not... seriously though, I'm not trying to sound all knowing, but I played the game and wasn't impressed. I did not have to think over and over my strategies like in previous entries of the FF series. I admit and will reiterate now, I only got to that part, because the game lacked in delivering a decent chagenge up to that point.
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Ignicaeli

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#10 Ignicaeli
Member since 2009 • 385 Posts

So if it wasn't for consoles pc RPGs would all have amazing graphics.......so how do you explain Torchlight? The upcoming Star Wars MMO looks like a ps2 game.

dc337

Since when graphics is the problem here? Any game can have great graphics, just give the devs the time and the resources for it and it'll probably be "teh next graphix kingz". Even more, on a PC you can even tweek the graphical options and have mixed results... no, the matter at hand is the fact that according to the interview the game is moving towards a more action oriented gameplay, destroying yet another RPG... the resulting game may be good (I'll probably have blast with it much like I had with ME2), but it will always leave that "It's not the game it's supposed to be" feeling.