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Iyethar

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#1 Iyethar
Member since 2006 • 4660 Posts
[QUOTE="Iyethar"]

To be fair, the pricepoint is just as integral to Nintendo's business strategy as the motion control.

That's why you see both points being dismissed so casually by those who would rather not read the writing on the wall.

People rooting for the PSP used to attribute DS's success to the price point. And guess what? They were right.

jedigemini

Pricepoint is part of their strategy... that goes without saying, but sure as hell not all of it.

Nintendo = going for pick up and play affordable fun

Sony = going for high-tech, high-priced, conventional gaming

The public going for = Nintendo

case closed.

I didn't say that the pricepoint was the whole strategy.  Far from it.  But the strategy would likely have collapsed without that element, much as it would probably have collapsed without the new control design.

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Iyethar

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#2 Iyethar
Member since 2006 • 4660 Posts

People arguing about build costs and graphics are missing the point.

You're trying to persuade us that the Wii is not a good value for our money.  You're trying to change what's happening.

We're trying to explain to you why Nintendo's market strategy is superior in this generation, and likely to result in massive success for the Wii.  We're trying to explain what's happening.

The implications of this are significant and I will let the astute reader examine them on his own.

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#3 Iyethar
Member since 2006 • 4660 Posts

[QUOTE="HeedleGlavin"]Ever heard of owning more than one console? :roll: When will fanboys realize that fanboyism isn't necessary?dimar19

So I went to the shop month ago and bought PS 2. Clear win over Wii

No, according to recent data Wii is on top.  You either meant 'Clear win over Xbox 360' or 'Devastating victory over PS3'. 

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#4 Iyethar
Member since 2006 • 4660 Posts

To be fair, the pricepoint is just as integral to Nintendo's business strategy as the motion control.

That's why you see both points being dismissed so casually by those who would rather not read the writing on the wall.

People rooting for the PSP used to attribute DS's success to the price point.  And guess what?  They were right. 

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#5 Iyethar
Member since 2006 • 4660 Posts
[QUOTE="Iyethar"]

That is correct!

Also, these initial sales are the most important. The Wii's strong sales now are a good indicator that it will gain momentum. Good initial sales usually lead to even better sales over the long term.

And that's why Nintendo's strategy is better than Sony's.

bustos86

 

Yeah, whatever. I can't discuss this topic with you, your'e to stupid.:|

No, you can't discuss this topic with me because you don't have an argument.  That's why you called me stupid.

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#6 Iyethar
Member since 2006 • 4660 Posts
[QUOTE="Tristam22"][QUOTE="trophylocoste"][QUOTE="BloodTorment1"]

[QUOTE="trophylocoste"]To make my self clear what does aaa mean.trophylocoste

AAA mean a rating of 9.0 or higher

And third party means a game that has been on multiple system>?

No, that's multiplatform. Third-party means a game developed by a company that isn't owned by Nintendo, Microsoft, or Sony (at least for SW purposes, that's the definition). Square Enix is an example of a third party company.

Alright and what does aaa mean because I have 2 different people saying a different thing.

In this forum, System Wars, "AAA" is defined as any game scoring >= 9.0 .  "AA" is >= 8.0, "A" is >= 7.0 . On GameSpot.

Anywhere else, it is an industry term probably being used to mean "High profile, big budget game."

Sometimes this leads to weird results.  Twilight Princess is absolutely an AAA game in the view of the games industry at large, and WarioWare: Smooth Moves is quite definitely not.  But in System Wars, the reverse is true because of our definition of terms.

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#7 Iyethar
Member since 2006 • 4660 Posts

There are varying degrees of gamer, but the vast majority of casuals are complete idiots.OceanLeet

Only if you define 'casual' to mean 'idiot'.

We're talking about a broad segment of the population, remember?  It will contain idiots, geniuses, and every shade in-between.  The majority will be of average intelligence, which is in itself far more clever than most people think.  That's because most people underestimate their own intelligence.

Granted, they will generally possess far less knowledge about the subject of games.  But that hardly makes them stupid.  I'm sure that there are a great many areas of specialized knowledge in which you are completely ignorant.

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#8 Iyethar
Member since 2006 • 4660 Posts
[QUOTE="jedigemini"]

[QUOTE="demon565"]$250>$400>$600 thats a fact. If Wii was priced at $400 it wouldn't be selling as much. People see thats it is cheaper and buy it. bustos86

I love how people keep quoting this price like its gospel.

1. The GC was the cheapest and sold the least.

2. When each of the combatants entered this console war, they did so with different strategies:

- Sonys was to lure consumers with great graphics, online, blu-ray and their big franchises (although coming in at a higher pricepoint and taking a loss on the hardware)

-MS's was to lure consumers with great graphics, online and their big franchises (although taking a loss on the hardware and coming in at a mid-high-price)

-Nintendo came in with pick-up and play cheap console, with lesser graphics (and actually make money on the hardware)

Each of the different strategies is intended to pull in the most consumers:

Sony figured great graphics and blu-ray would be greater incentives than their price point would be a detterent -- and Nintendo figured a cheap pricepoint and more accessable console would make up for lesser graphics

Nintendo's strategy has been better thus far.

the end.

the game cube was $100 cheaper, the Wii is $350 cheaper. which is why it has sold better in the beginning of it's launch.

That is correct!

Also, these initial sales are the most important.  The Wii's strong sales now are a good indicator that it will gain momentum.  Good initial sales usually lead to even better sales over the long term.

And that's why Nintendo's strategy is better than Sony's.

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#9 Iyethar
Member since 2006 • 4660 Posts

$250>$400>$600 thats a fact. If Wii was priced at $400 it wouldn't be selling as much. People see thats it is cheaper and buy it. demon565

OMG Nintendo pricing strategy FTW.

Maybe, just maybe they are winning because they have a better business strategy?

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#10 Iyethar
Member since 2006 • 4660 Posts

Who cares?

If you're only talking about the availability of good games to purchase, a first party AAA is just as good as a third party AAA.  Don't tell me you're going to turn your nose up at GoW3 or the next Team ICO project because they're not third party games.

And if you're talking about market dominance and future software support...  Well, let's just say that existing market trends will not reverse themselves on the basis of Gamespot's scoring of third party software titles across various platforms.