Jack-Napier's forum posts
[QUOTE="Jack-Napier"][QUOTE="SpruceCaboose"]i totally agree, this is not good for halo 3 at all, its pointless cus either way 360 cant output true 1080p in the first place, most the consoles dont have the HDMI port, and the system still has an anolog scaler which downgrades the signal. they wont keep it at 60FPS thats for sure, they should just leave it at 720p man this is not cool. i was gonna buy the 360 (sold my old one)with this game when it came out but now im in wait and see mode...[QUOTE="Jack-Napier"][QUOTE="Supafly1"]I think a better choice is to take 720p at 60fps with more graphical features.TOAO_Cyrus1
`You should actually learn something about resolutions before you make claims like "360 cant output true 1080p in the first place", since you are wrong.
IGN: Will games begin to be developed with 1080p as the native resolution, or is the 360's new 1080p support an advance in the console's internal scaling abilities?
Microsoft: If developed, the Xbox 360 will support playback of native 1080p gamesand all existing Xbox 360 titles can be up-scaled to 1080p.
IGN :Does the Xbox 360 have the internal bandwidth between CPUs and graphics processors necessary to move a full 1080p image? There's a big difference between 1080i and the 3GB/s of 1080p.
Microsoft: *updated* Yes, the Xbox 360 has the necessary internal bandwidth between CPUs and graphics processors to move a full 1080p image.
IGN:There are very few 1080p native HDTVs that accept 1080p via Component connections. The signal will only come in as 1080i and be de-interlaced back to 1080p. How is the 360's new 1080p support, in practical application, going to be any different than what was already possible?
Microsoft:We can offer 1080p support through both the VGA connection and the Component connection.
LINK
does that change the fact that it has an internal analog scaler ? and the ps3 has a digital one ? or that most 360s dont have HDMI ports ? i think you need to get educated, yeah nice link straight from MS PR department :lol:. tell me does the 360 not have a analog scaler and 100% of them at this point not have HDMI ports ? of course it can have games built native in 1080p but the signal still gets destroyed in the scaler and demolished in the lack of HDMI. the signal just wouldnt look as good if it was on ps3 plain and simple.You my friend have fallen for the Sony marketing hype. Both the PS3 and the 360 can render a frame 1920 pixals wide x 1080 pixals tall. Thats what 1080p is. Its just a resolution that PC's have been besting for years on VGA and DVI connections. The whole digital vrs analog thing is a picture quality issue and has nothing to do with HD. The whole "HDMI is required" thing is a huge scam. The signal is exactly the same as DVI with sound. I personally have tested the difference between VGA and DVI(same thing as HDMI) and they are exactly the same. My video card has two DVI connections and my monitor has both a VGA and a DVI connection. I hooked up both a VGA cable with an adapter and DVI cable at the same time. I switched back and forth between both inputs and the picture didnt change a bit.
wow you have no idea what you are talking about, the picture didnt change a bit ? you need to get some glasses then if the picture wasnt clearer and more crisp. ps3 also has HDMI 1.3 which elite doesnt even have so that means better sound.i tested it too on an HDTV and you can clearly see the difference, maybe that is yourt problem. i heard on smaller tvs or PC monitors the differences are smaller.also to answer the other guys question, the scaler is digital its in the ps3 SDKs ( spelling? ) but it is not hardware so every dev doesnt have to use it, its up to them to implement it but that is a whole different subject anyways it has nothing to do with 1080p capabilities. cus ps3 has the hardware to do it 360 has a scaler that stretches the image. the digital scaler has to do with the ancient 1080i only tvs or something.
[QUOTE="Jack-Napier"][QUOTE="SpruceCaboose"]i totally agree, this is not good for halo 3 at all, its pointless cus either way 360 cant output true 1080p in the first place, most the consoles dont have the HDMI port, and the system still has an anolog scaler which downgrades the signal. they wont keep it at 60FPS thats for sure, they should just leave it at 720p man this is not cool. i was gonna buy the 360 (sold my old one)with this game when it came out but now im in wait and see mode...[QUOTE="Jack-Napier"][QUOTE="Supafly1"]I think a better choice is to take 720p at 60fps with more graphical features.SpruceCaboose
`You should actually learn something about resolutions before you make claims like "360 cant output true 1080p in the first place", since you are wrong.
IGN: Will games begin to be developed with 1080p as the native resolution, or is the 360's new 1080p support an advance in the console's internal scaling abilities?
Microsoft: If developed, the Xbox 360 will support playback of native 1080p gamesand all existing Xbox 360 titles can be up-scaled to 1080p.
IGN : Does the Xbox 360 have the internal bandwidth between CPUs and graphics processors necessary to move a full 1080p image? There's a big difference between 1080i and the 3GB/s of 1080p.
Microsoft: *updated* Yes, the Xbox 360 has the necessary internal bandwidth between CPUs and graphics processors to move a full 1080p image.
IGN: There are very few 1080p native HDTVs that accept 1080p via Component connections. The signal will only come in as 1080i and be de-interlaced back to 1080p. How is the 360's new 1080p support, in practical application, going to be any different than what was already possible?
Microsoft:We can offer 1080p support through both the VGA connection and the Component connection.
LINK
does that change the fact that it has an internal analog scaler ? and the ps3 has a digital one ? or that most 360s dont have HDMI ports ? i think you need to get educated, yeah nice link straight from MS PR department :lol:. tell me does the 360 not have a analog scaler and 100% of them at this point not have HDMI ports ? of course it can have games built native in 1080p but the signal still gets destroyed in the scaler and demolished in the lack of HDMI. the signal just wouldnt look as good if it was on ps3 plain and simple.Still gets destroyed? I don't think that you and I have been seeing the same games from both the PS3 and 360. If you can spot glaring differences in quality that are more significant than what tree in the distance looks better or what texture wrap on stone buildings is more aesthetically pleasing, let me know.
hmm should i spell out d-a-m-a-g-e c-o-n-t... nevermind im not gonna bother lol, if you cant accept the simple fact that an anolog scaler combined with lack of an HDMI port in 10 million 360s degrades the signal, there is no hope. its not about the games it is about the system capabilities, the 360 shipped with an anolog scaler and no HDMI port, it is that simple. 360 simply has better capabilities in the HD arena, along with 7.1 lossless audio support, it just demolishes what the 360 can do in terms of HD. other wise like the other guy said why is MS chasing a sony's heels with theadded HDMi, upscaled 1080, bigger, hd add on, etc. sony had it all thought out before hand, MS just wanted to get to the market first.from the latest fortune500global rankings...Sony is not as big of a company as some of you PS3 users want to think. There market value is $55 billion. Just to put that against others. MS $284 Wal-mart $204 Bill gates is even worth $68.8 billion. So yes Sony is not as powerfull as PS3 users wish they were.
http://finapps.forbes.com/finapps/jsp/finance/compinfo/CIAtAGlance.jsp?tkr=SNE
Eltroz
http://money.cnn.com/magazines/fortune/global500/2006/snapshots/1246.html
http://money.cnn.com/magazines/fortune/global500/2006/snapshots/879.html
ownage delivered
[QUOTE="beldugo"][QUOTE="Wintry_Flutist"][QUOTE="lordxymor"]One hour of uncompressed video takes more than 100GB, so no, that's not it.
And most importanly, most MGS cutscenes are made using in-game engine, there's an ocasiaonal flashback to explain something, but most of the hours of dialog is in game.
I think it is sound. 2 audio streams, japanese and english, each using lossless 7.1 DTS-HD MA can take more than a dozen gigabytes, specially with the amount of dialog MGS usually contains.
Wintry_Flutist
I'm not sure, but does MGS4 have multiple endings? If so, all video and audio for every different path could take even more space.
part 1 for psx has multiple endings along with cutscenes.. part 2 i dont remember really, i think it only had 1 ending.
But has anything been said about MGS4?
i doubt it would have multiple endings, he is trying to close up the story so in the end snake will probably die and that is it. he never did multiple paths and a 2nd ending doesnt account for 25GB anyways[QUOTE="foxhound_fox"][QUOTE="solidte"]Umm Kojima said it was the sound that took up most of the 50gig Blu Ray disc. MGS4 can be done on the X360, Kojima said so himself but it will probebly take up a few DVD9s...solidte
But then the process of porting the game engine from the complex architecture of the PS3 to the extremely different architecture of the 360 would have to take place. Which would take him loads of time... he just wants to finish the game and move onto new projects.
I would have nothing against multiple discs... but I would have something against a poorly ported game.
Indeed the architecture is pretty diffrent, it will take probebly half a year, X360 fans might as well just wait for Kojima's new X360 IP and nobody really likes most ported games they are most of the time inferior to the original.
what 360 IP ? he is working on the wii game and then going to make ZOE3 on ps3 i heard nothing about this 360 game besides rumors.[QUOTE="ramey70"][QUOTE="WickeeKing"][QUOTE="ramey70"]Do you people have any idea how many billions of dollars Sony would have to lose to even think about filing for bankruptcy?tango90101
No. Do you? Oh, and Sony isn't exactly the stellar performing company people seem to think it is - the Computer Entertainment division props up certain other sections of Sony which aren't performing well, and now that its underperforming....
Actually, Sony's movie and consumer electronics divisions are performing very well. In fact, their games division has posted heavy losses over the last several quarters while the movie, consumer electronics, and partnership with Ericsson has kept them posting quarterly profits. They haven't posted a quarterly loss overall in quite some time. Poorly performing companies don't post profits nor see their stocks surge over a 6 month trend.
their electronics division is getting squeezed with more pressure on the way.
Apple's coming...;)
how is that affecting sony, it really is killing your precious microsoft, their PR department has been hard at work talking down iphone and trashing Apple, they know iphone is gonna put zune in it's early grave and they cant stop it. so you just delivered ownage on your precious leader dude :lol:i totally agree, this is not good for halo 3 at all, its pointless cus either way 360 cant output true 1080p in the first place, most the consoles dont have the HDMI port, and the system still has an anolog scaler which downgrades the signal. they wont keep it at 60FPS thats for sure, they should just leave it at 720p man this is not cool. i was gonna buy the 360 (sold my old one)with this game when it came out but now im in wait and see mode...[QUOTE="Jack-Napier"][QUOTE="Supafly1"]I think a better choice is to take 720p at 60fps with more graphical features.SpruceCaboose
`You should actually learn something about resolutions before you make claims like "360 cant output true 1080p in the first place", since you are wrong.
IGN: Will games begin to be developed with 1080p as the native resolution, or is the 360's new 1080p support an advance in the console's internal scaling abilities?
Microsoft: If developed, the Xbox 360 will support playback of native 1080p gamesand all existing Xbox 360 titles can be up-scaled to 1080p.
IGN : Does the Xbox 360 have the internal bandwidth between CPUs and graphics processors necessary to move a full 1080p image? There's a big difference between 1080i and the 3GB/s of 1080p.
Microsoft: *updated* Yes, the Xbox 360 has the necessary internal bandwidth between CPUs and graphics processors to move a full 1080p image.
IGN: There are very few 1080p native HDTVs that accept 1080p via Component connections. The signal will only come in as 1080i and be de-interlaced back to 1080p. How is the 360's new 1080p support, in practical application, going to be any different than what was already possible?
Microsoft:We can offer 1080p support through both the VGA connection and the Component connection.
LINK
does that change the fact that it has an internal analog scaler ? and the ps3 has a digital one ? or that most 360s dont have HDMI ports ? i think you need to get educated, yeah nice link straight from MS PR department :lol:. tell me does the 360 not have a analog scaler and 100% of them at this point not have HDMI ports ? of course it can have games built native in 1080p but the signal still gets destroyed in the scaler and demolished in the lack of HDMI. the signal just wouldnt look as good if it was on ps3 plain and simple.[QUOTE="ramey70"]Do you people have any idea how many billions of dollars Sony would have to lose to even think about filing for bankruptcy?WickeeKing
No. Do you? Oh, and Sony isn't exactly the stellar performing company people seem to think it is - the Computer Entertainment division props up certain other sections of Sony which aren't performing well, and now that its underperforming....
you just noobed yourself in the sadest way, sony movie studios broke all time profit records last year and also had the most #1 movies of all time. also they are ranked more than twice as high as MS in fortune500 global. MS isnt even in the top 100, sony is around 60 somethingIt's funny how people who haven't even touched a Metal Gear game instantly get the incentive to say, "It's all videos, not gameplay."Killer_Wugglesyeah its also funny cus kojima never used CGI cutscenes ever since ps1, even though lemmings insist all that space is being used for CGI. people are just mad they wont be able to play it or if they did it would be a box set of epic proportions
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