Last time I checked, playing a violent game got my adrenaline going as well. What a ridiculous study. That's like saying "Yea so basically, people who go skydiving have an increased heart rate during the event as well as afterwards for a time, compared to those who knit."
Remember folks; there are always two sides to a story. I'd like to hear Ubi's side as well before I jump on the "**** Ubisoft for Being a Terrible Employer" bandwagon.
I can agree that they need to put some bigger sniping maps in, but I like the game for what it is. Close quarters arcade shooter. It's fun. I play BF 3 when I want tons of vehicles and space.
Maps were same size as MW 2's, WaW's, and probably Overgrown on MW 1. I just think the developer's knew that their type of shooter wasn't suited for vehicles. That's why I also buy Battlefield haha.
Name a game that's mainstream that broke away from it's core build concept and was ridiculously successful. Lot's of good games don't change up much. Look at Super Mario! WTF HE'S A PLUMBER AND IT'S a 30 year old game lol.
Splinter Cell Conviction cannot be named as it was terrible.
KelpsterD's comments