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Kenfrot

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#1 Kenfrot
Member since 2009 • 85 Posts

Read the GameSpot review from 1996. The guy talks about how he doesn't like Mario, and then says the game is ****ing amazing for the amount of exploration there is. It's "revolutionary," and there's so much to do. He doesn't pointout a single flaw. Not one. The game should have been a 10. It did so much for its time. The fact that Grand Theft Auto IV and Metal Gear Solid IV got a 10 over it is embarressing. Not only is Super Mario 64 better even by 2009 standards, but the game is from 1996 and is still as awesome as possum.

Another thing: I love Super Mario Galaxy, but how the hell did it beat 64 on GameRankings? 64 was more impressive for its time, even though Galaxy is better now. Galaxy has 78 reviews, and it is still beating 64 by 2 percent, who only has 21 reviews. When Galaxy had 21 reviews, it was beating Ocarina of Time. I just don't get it. Do you guys think game reviewers got more leniant, and stopped hating everything like movie reviewers!?

Anyway, Super Mario 64 should have gotten a 10, in my opinion, especially if those other games got a 10. You can't call it a 9.4 and then not point out any flaws!

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#2 Kenfrot
Member since 2009 • 85 Posts

I thought miyamoto said he never got farther than like the drawing board because at the time he couldnt come up with any really good original ideas

VendettaRed07
Miyamoto based a game off of his freaking garden. He, who might as well be the substitute for God, couldn't come up with any really good, original ideas? I guess the statement that not everyone is perfect is true, then.
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#3 Kenfrot
Member since 2009 • 85 Posts

First of all, you know how Twilight Princess is considered one of the biggest flops ever with an 8.8? What about Sunshine? Freaking 8.0 from Jeff Gerstmann. What were people saying back then, if anyone has been around long enough to know? Also, Majora's Mask got an 8.3. I mean, why aren't these brought up? Super Mario 64 is obviously one of the greatest games ever, so you think Sunshine would follow suit, or at least get an AAA.

Okay, also, they've remade Super Mario Brothers 1-3, Super Mario World 1 and 2, and Super Mario 64. From the GameBoy Color to the Nintendo DS, we've covered all of Mario's console platforming journies. Next in line is Sunshine. Although, given its track record, I wouldn't blame Nintendo if they just skipped to Galaxy. But I disgress, the next handheld will inevitably be able to handle the power the same amount, if not better, the GameCube can handle, so Sunshine seems like it could be a launch title on there. Hell, we could even have Galaxy on the same one. What do you guys think? I can't wait to see the new handheld, although I am fine with the DS for now.

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#4 Kenfrot
Member since 2009 • 85 Posts
Are you kidding me? Of course it has a chance of getting under an 8.0. *Looks at Ratchet and Clank Future: Tools of Destruction.* Anyway, I think it will get a 7.5, but I haven't really kept up with this game, so I wouldn't know.
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#5 Kenfrot
Member since 2009 • 85 Posts
Maybe the nice kind hearted people of Nintendo will show you some pictures if you ask nicely.siLVURcross
I don't even know what you get out of making posts like these, or what you are trying to prove or do.
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#6 Kenfrot
Member since 2009 • 85 Posts
[QUOTE="dragonfly110"]

it was never released because it was so close to the launch of the gamecube.

and SUper Mario 64 2 followed the same concept as mario sunshine(or so I heard)and went on to become that,

I was hoping it would be like Super Mario 64 without the talking vaccum cleaner and overdone water levels. Water levels are the worst levels in any game... and Sunshine was based entirely around that idea. I mean, you weren't always in the water, but there was still too much of it. They tried to do something different, but it fell flat on its face. It was still good, but I don't expect anything less than amazing out of a Mario platformer. I feel like they are making it up to us, though, by releasing two Super Mario Galaxy games.
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#7 Kenfrot
Member since 2009 • 85 Posts

I guess it was supposed to come out on the Nintendo 64 DD, but since that never came out, neither did the game. Why wasn't the Nintendo DD released, and does anyone have any blue-prints or pictures or anything that indicates what Super Mario 64 2 might have been like?

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#8 Kenfrot
Member since 2009 • 85 Posts
Wii overall, but I'd have to say that LittleBigPlanet is, by far, the best new IP this generation.
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#9 Kenfrot
Member since 2009 • 85 Posts
[QUOTE="HarlockJC"]I loved Mario 64 but I enjoyed SMG even more. I would really like to see a sequel to Mario Sunshine and Luigi Mansion. DaViD_99
The only reason I didn't think Luigi's Mansion sucked as much as it did is because I played it when I was very young. And if I had the choice, I'd much rather have a sequel to 64 or Galaxy than freaking Sunshine. It was good, but it did not compare to Mario's other platformers.
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#10 Kenfrot
Member since 2009 • 85 Posts

As much as I love Galaxy, it would be so incredible to see Super Mario 64 2 and have it be that exact title. Going back to the exact castle from the original, almost completely unchanged, but with new paintings. Having it have a similar look and feel, having the levels be more open like they were in the original, and basically being a complete rehash of the first one with new levels. I would freaking love the crap out of that. Don't get me wrong; Super Mario Galaxy 2 is probably my most anticipated title (that or Zelda Wii), but damn, I would kill for this.

I also demand a Banjo Kazooie 3 (REAL ONE) with minimal changes to the formula. Don't make it so evident the gap was 9 years... Have it improve over the originals, but don't add unnecesarry crap or change it up so much! Super Mario Sunshine and Galaxy, while similar, did feel a lot different from 64.