Metakit5's forum posts
I am a big fan of single player or multiplayer co-op. I rarely play multiplayer competitive. The games that I tend to play are more rpg, strategy and sim games though. Prince of Persia, The Guild 2, The Guild, Sentinel, Fallout, Jade Empire, Fable, etc. are a few games that I play. Most of these aren't multiplayer based (although The Guild would be awesome to get going as a lan with friends).
Essentially, I figure that you should act properly. Get dressed up, find a nice suit with a tie (no clip-ons) and grab a bouquet of flowers. Hand her the flowers while saying something nice, such as "I tried to pick the best flowers for you, but realized that none of them can match your beauty" then ask her to accompany you to supper.
Or just barrel roll.
There are emotional bonds that are created from this online relationship, and emotional bonds with someone the way that it seems to be described within the context of the story (ie: They got married in a game together; one they spend any amount of time on), seems to indicate that it is cheating. Cheating per se does not need to be physical contact, but it does vary from person to person.
There is a game that I used to play. It was at a friends house. It was an RTS-type game with Samurai. It would be a few years old now (7ish years old). From what I remember, you can make small groups of samurai warriors with different abilities to fight in small skirmish battles. From what I remember, you did have to build buildings to train other types of warriors as well.
Can anyone help me with this? I've tried looking and haven't found it yet. Thank you.
You should be allowed to carry weapons, however they should be registered and locked up when not in use.
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