I agree, nothing about Halo 3 is amazing. Actually, the sound and music especially is very well done. However, the graphics are nothing special, they are good though.
Level design? Just more of the same really. I know what you are talking about with the exterior environments, they all seem like the same canyon setting. One in a forest/grassland, one Is in the desert (The Ark) and one is in the snow (Halo). Its a shame too, because my favorite level was the first one, Sierra 117, and I thought the rest of the game was going to be as different as that one.
The indoor environments have seemed the same across all 3 halos. Very blocky, very repeating in terms of design elements and very sterile. No objects or anything, except in the marine base or whatever. Don't get me wrong, I think they fit in with what Halo is trying to accomplish. Very large, imposing, important-looking structures. But its not one of the things that Halo does very well.
The AI in this game is bad. Its worse than the AI in Halo 2. Why? Because there are no Elites. Without Elites, the enemy never advances on your position. The Elites would always hunt you down trying to kill you with the energy sword. In this game, all difficulty is removed because the enemy does not engage you. When you combine this with the regenerating shield, the game becomes easy, even on Legendary. All you need in Legendary is patience. It prevents the game from becoming run-and-gun but thats it. Only thing the enemy has going for it in this game is its awareness, you will spotted from a long way away, especially by jackals (that makes sense though since they have carbines or beam rifles).
The ending was a disappointment. Everything about it, the ascent to the top of the structure, the vehicle part afterwards, and the "conclusion" of the story. The last level just felt like another level in the game. It was hardly epic. And the ending? "Finish the Fight" my ass. Total cop-out, total easy way out.
The weapon variety in this game is nothing to get excited about either. Sure, it has a lot of weapons, but how different are they actually? And WTF is up with reticle turning red when you have an enemy targeted? Get rid of that already.
The gameplay is really just more of the same. Just not enough new elements. Lots of franchises suffer from this, but Halo especially.
The multiplayer in Halo is great, it always has been, and always will. But the single player campaign has never been impressive. And Bungie easily could have made up for the past 2 campaigns with a great end to the series, but they failed to do that.
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