@xgalacticax: nope, still have games, there are two categories of games. Also, it's free... there is no contractual obligation for them to offer the content.
@ef56sd: I contest your claim, and wonder if you even know what art is, let alone if you have ever experienced enough to draw a comparison. Those games are art, at there very core, a composition of a variety of art disciplines. Comparitively, the palette of colors, techniques, design and composition is significantly greater in both quantity and quality for HZD, Zelda made solid compositional choices with a very limited set of tools and ability. It is Rembrandt vs. Maud Lewis. Great artists both, but different in style and skill and ability.
@doctor_mg: why "recent"? As though time somehow makes something done in the past less valid? It is by definition the merit of having already been done before that removes anything close to "innovation" for its definition is of being a new change, a revolution rather than a reversion.
Are you saying that "skyrim:hyrule edition" did something never done before?? It might be innovative for the Zelda series and Nintendo as a whole, but certainly not in the history of gaming, which is clearly the broader sense that the "innovation" category is intended for. We're it a vr rpg, sure, eve. The first zelda vr mmorpg I could see that.
It is refreshing for a Nintendo game, on a Nintendo platform, sure, but innovative it is not.
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