"If the RPG does come to PC, fans should not expect this version to launch alongside the console editions in September, if it happens at all"
Uhh, so taken literally, this says that they might make a PC version, but then decide to not release it. I find this sort of typo funny for some reason :)
So now that some people have it, are the animals and stuff very unique from planet to planet? How many animals are there on each (generally) and do they interact in interesting ways, or participate in the ecosystem (making or eating certain resources, etc.)?
This actually makes sense to do for this game. On PS4, they need the impulse buys to be strong because once people see that the game is nothing like Halo, most console gamers won't understand it and the hype will die quickly. PC gamers are more familiar with this type of game, and people will be more sure about whether they're interested before making a purchase.
It's too bad Nintendo doesn't have a console that could handle NMS, because Metroid fans might be more into this sort of thing.
@lowmercy: In many ways yes, but two of the things that have really improved since then are graphics detail and combat, so it makes it hard for some new players to get into it.
There are less restrictions to just playing how you want, more weapons and armor, more skills, more diversity in character classes, more diverse locations to explore, better main quest.
The combat is very stat-based though. Your level and skill points will usually determine who you can kill yet and who you can't, your actual playing skill doesn't factor in much. And at the beginning, your character always sucks really bad.
People who are talking about the PS4 version and PC version like they'really the same must be die-hard console gamers. The PC version of this sort of game can often be judged more by modding potential, only the PS4 version will be judged solely by the vanilla game. Within a year, the two versions will probably be barely recognizable as the same game.
His viewpoint makes sense until you realize that this is the same company that ports broken, unmoddable versions of all its RPGS to every major console.
That graph is hilarious, the left side doesn't even say how much the drop is! If you used that as an answer in a second grade math class you would fail. So the drop was a very tiny amount easily explained by normal daily activity, and they zoom in to make it look steep and delete the part of the graph that tells how much it actually is.
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