@klugenbeel: He got burned out and wanted to go smaller to have a more stable company. There is nothing wrong with what he did, dude. Businesses close all the time for multiple reasons, and lay-offs are very common in the video game industry all around.
@mi_hung_lo: The dummy would be you, dude. It isn't all about the money. It can also be about treating the franchise and customers with respect. How about we look at things a different way. Assassin's Creed has been terrible since Revelations with the soul exception of Black Flag and all the newer games are buggy and broken upon release. CoD is wearing thin and nobody takes it seriously and also hasn't been good since, well... Black OPs 2 maybe? Possibly even before that? In comparison, there hasn't been one bad GTA game, and people continually play the ONE GTA game for years compared to most people jumping ship with each annual releases. :/
Both CoD and AC are due for a crash eventually at the rate they are going. GTA will never falter.
That is how it is SUPPOSED to work. Someone let the rest of the morons in the AAA Industry know that their games are poorly optimized, rushed games that are overly expensive to make because they don't know what they are doing. :/
@ptsdgamer1: Wrong. Games are more expensive to make because AAA developers are morons and prioritize graphics and scale over playability and optimization, so they have thousands of designers working on one game instead of shrinking the development team, taking a little extra time to make the game, and optimizing the game to full potential. Why do you think all the new games are released in an incomplete, buggy, broken mess constantly? Because they are rushing to get crap out as quickly as possible to get as much money as possible as soon as possible.
Of course, then you have game companies like CD Projekt Red and FromSoftware that make a hefty profit on their games... that prioritize more on optimizations and playability than graphics with smaller teams that target smaller audiences, and a company like Rock Star that doesn't poop out a new GTA every single year because they like to optimize their game, and make a TON of money doing so. So don't give me that crap about game prices. All this is are the game developers being greedy a-holes that like to trample on their customers as much as possible. Just like the cable industry.
@jtrousd: No. It IS an issue still. Because they are still in a full-priced game that you already bought. And if you don't think they aren't going to make the game with extra grind that wouldn't be there otherwise to make the microtransactions more appealing, well.... then you just haven't been paying attention to the industry today.
Also, it can affect people's livelihoods. Microtransactions are designed intentionally to force the most money possible out of people. What is only $1 can balloon to the thousands of dollars for those that suffer gambling addictions. Which has happened in Fee-to-Pay games. The fact that this crap is leaking into full-priced games is disgusting on a principle basis, and the fact that you write off this anti-consumer behavior shouldn't give you the right to complain about an other anti-consumer BS brought forth by other companies. Anti-consumer is anti-consumer no matter WHAT details are different. :/
Toggle them off? They shouldn't be there in the first place! I am getting tired of these disgusting excuses by developers defending their anti-consumer bull-shit by adding micro-transactions to a full-priced freaking game.
@jerjef: Before the past decade or so that was regulated to outside merchandise and when you bought a full-priced game you got everything instead of it being cut into pieces.
@jerjef: Yes. Because DLC isn't Pay to Win and is a one payment and you get everything at once instead of either endlessly grinding for items (which has only become a thing since Microstransactions started to gain traction to make them more enticing) or but X amount of packs where you get nice little perks in little increments. They are used to trick people into buying things. Like an over-priced gambling addiction enabling mobile game. DLC usually sucks, too, though. It is an excuse to cut a game apart to get more money, too, and also tends to be anti-consumer. It is amazing that everyone likes getting screwed over by corporations and lap it all up by supporting these shady business practices.
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