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PullTheTricker

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#1 PullTheTricker
Member since 2006 • 4749 Posts
[QUOTE="Xalaten"]

I think Valve just made a BIG mistake. They just spit in the face of every PC gamer who has stuck by Valve since the original Half Life (if it is indeed 100% exclusive to the 360 and you can't get it on the PC).

Nice job screwing over the PC gamers who have been supporting you for well over a decade.

Shafftehr



Maybe they think that people will get over blind platform loyalty to play the games they want, like some gamers have been doing for decades. Maybe they don't look at it as turning their back on a system, since they don't show system preference and just put it where it seems appropriate. Maybe they seriously misjudge the maturity and loyalty of their fanbase.

Maybe it makes me happy that I'm not the stuck up elitist snob that most PC gamers are.

Generalising are we? I have every system. And there are some genres I prefer on my console, and other genres wich are more intended for PC.

Strategy, WRPG's, MMO's and Shooters on PC. Sports, JRPG's, Race, Fighters and Platformers on Consoles.

And besides, I think every consumer should have platform of choice. It doesn't make you a fanboy just because you have preferences. You obviously do not udnerstand the definition of a fanboy.

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PullTheTricker

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#2 PullTheTricker
Member since 2006 • 4749 Posts

I think Valve just made a BIG mistake. They just spit in the face of every PC gamer who has stuck by Valve since the original Half Life (if it is indeed 100% exclusive to the 360 and you can't get it on the PC).

Nice job screwing over the PC gamers who have been supporting you for well over a decade.

Xalaten

This is dissapointing. Portal was one of my most favourite games I played this generation.

I will buy Gears of War 2 for my 360. But Portal... its a game intended for the PC platform.

Whats next? Half-Life 3 exclusively on 360? :|

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PullTheTricker

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#3 PullTheTricker
Member since 2006 • 4749 Posts

Artstyle/Visuals- 8

Sound/Music- 7

Gameplay/Combat- 6

I would rate the demo a 7 overall. I simply wasn't impressed. Especially considering Denis Dyack claimed he was part of the development of Legacy of Kain.

http://www.youtube.com/watch?v=lFiLNc46jAM

Legacy of Kain was imo a masterpiece. Too Human is just a poor attempt to mimic Diablo and DMC at the same time.

I respect the man, and I wish the game ends up being a succes for him. But I will definitely not buy it.

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#4 PullTheTricker
Member since 2006 • 4749 Posts

Here is what I find funny about all thise chatter about AI. People keep talking about bad AI, stopid enemies, etc. BUt they don't WANT real AI. If games had realistic AI then 99% of the people who complained about AI would be getting creamed the second they start the game.

I don't care how good you are at Madden, you aren't an NHL coach. Not even close. I don't care how good you are at FPS...you are not a marine. You are not a race car driver, you are not a military general and you are not a pilot of any shape or form. Therefore, if the AI WAS realistic, and you were required to have the knowledge, experience and expertise of these people to realistically play those types of games, then they would suck and people would cry about it.

Games are essentially made to be beaten. Therefore, AI is not supposed to be real. It is designed so somebody can pick up the controller, and with a little practice, beat the game and move on.

ZIMdoom

There are different forms of A.I technology. Realistic conversations for example, won't make the difficulty any harder.

You can implement specific type of A.I depending on the genre of the game. Imagine a next-generation Rainbow Six game, where you can cooperate with your squad better then the previous games.

A.I =/= always difficulty. But you make a good point though.

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#5 PullTheTricker
Member since 2006 • 4749 Posts

Welcome to the future of gaming a.i. people.

Its not a shooter, god simulator, sandbox game, role playing or strategy game. Instead it comes in the form of an interactive Drama.

Facade.

http://www.interactivestory.net/facade%20screencap.jpg

For all its worth its pretty amazing, and well worth the 200mb download.

Very very very impressive stuff.

skrat_01

Yeh I've seen that before. It was pretty entertaining at the start, but after a while you start to notice its flaws.

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#6 PullTheTricker
Member since 2006 • 4749 Posts

I could care less about that. I just want as many good games anounced as possible.

Alan Wake footages! Remedy hurry up allready :P

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#7 PullTheTricker
Member since 2006 • 4749 Posts

This is a subject rarely being talked about, and one that has always fascinated me since the day I started gaming.

Visuals are nice... but what about enemy Artificial Intelligence? Will it get more complex to the point where it can equal real behaviour in our world?

Photobucket

There are limitations however.

It will require alot of processing power. And not to mention, it is risky due to both lack of time and financial investment.

4

Did we reach our peak allready with games such as Half-Life 2? I don't think so. But the development team of Valve invested alot of focus on this particular technology. After nearly 5 years of development, they finally released the game wich received many positive reactions by all gamers.

Photobucket

Just like the human brain, A.I development is very complex. But there are also the facial expressions wich allow for intense emotions such as Fear, Anger, Sadness, Laughter etc.

Photobucket

As advanced Half-Life 2's A.I may have been for its time. In my eyes, these are merely baby steps. Games have much more potential. That is the main thing that fascinates me so much about games. The movie industry is much more restricted, and doesn't have as much room for creativity.

Photobucket

Notice how this game isn't as visual centric as the average game nowdays? This is Will Wright's new game, Spore. It has an advanced and complex A.I technology wich takes character evolution to a new level.

Perhaps the direction he took may influence the gaming industry to a slightly more A.I centric mentality.

The first impressions I had with GTAIV was that Rockstar didn't seem to have improved the enemy reaction's and behaviour drastically like i expected it would be. And I guess I was right... shortly after Will Wright mentioned it himself in a interview also.

Ubisoft's Tom Clancy End War has implementation of voice recognition... a form of A.I also.

How do you personally think games will look like in the future? Open your imagination, and the possibilities are endless.

The thing I'm looking forward to, is realistic character conversations. I wish Bethesda improves this in their next Elder Scrolls rpg.

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#8 PullTheTricker
Member since 2006 • 4749 Posts

I'm a fan of PC gaming to, but you think WOW is hardcore? :lol:

It's probably the most mainstream MMO you can find.

SimpJee

MMO's are never mainstream. Thats just nonsense. WoW is perhaps the most accesible compared to other MMO's. But its definitely not mainstream. The game requires you to invest a **** load amount of time for you to acomplish something noticeble in-game.

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#9 PullTheTricker
Member since 2006 • 4749 Posts

I actually owned both systems back in the day. I slightly prefered the SNES though.