I hate exp. boost.in the beginning of a game. I think it's pointless. It makes the game way too easy. you progress faster so you get bored faster, and too many people take advantage of it. It's something I'd rather have at the end of a game when it takes you like 4 days to gain 1 level. Not in the beginning when I can grind myself to level 15 or 20 in a few hours.....
Yea, When I first got an xbox I used to try and get them all. But then theres games where you beat it and you get like 35/40 or them. OR you beat it and you have 2 or 3 / 65..... Thats when I just decided that they make my gaming exp boring.
I read somewhere that a DRM is easy to bypass offline.Not really sure about it, but it has something to do with hacking the game, where when it attempts to contact the publisher online, you create a fake publisher id for it to attempt to log into.
@Majkic666 @shingui5 @finalkain Or... its none of that, And they are releasing content they wanted in the game, but didn't have time to include during the development phase, but will have time to develop and include during the testing and packaging phases. Since dev's do a lot of nothing during testing phases.
Whenever I read I want Nintendo to go 3rd party and develope games only.... I can't help but think, Why does everyone assume if nintendo went into the games business, They would go 3rd party?
Who's to say the Japanese companies wouldn't team up against the American one. Knowing PS3's sell more in Japan then 360's. and Nintendo has such a large fanbase in Japan....
I don't really see how the Yen is falling in value. The dollar is rising in value to everything atm, not just the yen. I mean, hows it been doing with say the Euro? Then again, I'm horrible with economics.
"If the system sees that for some reason we've swapped places or I've passed the controller to someone, it can automatically adjust the ordering of the split-screen so that it makes sense to everyone"
This is an awesome idea. To bad its about 10 years late. :(
RPG_Fan_I_Am's comments