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RS13

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@Pooya1881: Did they? They brought back the tactical camera... but made it useless. They changed the combat but clearly for the worse. They made the story more epic... and gave us just another BioWare chosen one story. They got rid of the blatant asset re-use and set in more than one city, but that was going to happen anyway. After all, you can't ape Skyrim while trying to tell a single-city story.

Honestly, I think DA2 was a significantly better game than DA:I. Combat was better, Characters were too, imo. Story may not have been but at least it was trying to do something interesting.

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RS13

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@gdnmt: BioWare's not taking the feedback to heart. Remember how they took everyone's feedback about DA:I and then made... DA:I in space.

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RS13

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@gamer6130: Go watch the scene where your dad dies. If you can't spot like 10 things wrong with that scene alone, then you're an idiot.

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@papadrew7: You're also a fool if you bought this after the meh-fest that was DA:I.

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RS13

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@apeman316: https://www.youtube.com/watch?v=x300adqdsjE

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RS13

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RS13

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@darthrevenx: According to metacritic:

PC: 8 scores of 80 or higher and 13 below 80. 1 below 60.
Xbox: 14 scores of 80 or higher. 13 below 80. 3 at 60. 1 below 60.
PS4: 17 above 80. 26 below 80. 7 at 60.

Hardly the case that most gave it an 8 or that only GS gave it a 6 (though GS was on the low side).

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RS13

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@rikku45: They said no.

https://www.youtube.com/watch?v=01lvv88FEww

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RS13

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RS13

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@mari3k: Like I said elsewhere, that's like watching the Lakers and asking "where the hell are Magic and Kareem!" BioWare now just isn't the same people that made DA:O or KOTORor Jade Empire or Mass Effect 1. Their interests are different, their approach is different, their skills are different. BioWare won't write interesting characters because they can't write interesting characters anymore. They just don't have the talent.