Raiko101's forum posts

Avatar image for Raiko101
Raiko101

3339

Forum Posts

0

Wiki Points

27

Followers

Reviews: 2

User Lists: 0

#1 Raiko101
Member since 2005 • 3339 Posts
At one point you can actually see the guy's bits. I think that's one of the reasons it got banned. I remember seeing it on TV at about 5pm in the afternoon. My family thought it was pretty funny.
Avatar image for Raiko101
Raiko101

3339

Forum Posts

0

Wiki Points

27

Followers

Reviews: 2

User Lists: 0

#2 Raiko101
Member since 2005 • 3339 Posts
The 360 clearly doesn't have as many games that appeal to the Japanese market as the Wii and PS3. At least it is selling though. That's more than could be said about the original Xbox.
Avatar image for Raiko101
Raiko101

3339

Forum Posts

0

Wiki Points

27

Followers

Reviews: 2

User Lists: 0

#3 Raiko101
Member since 2005 • 3339 Posts
Hasn't anyone considered that they may already be developing a whole bunch of new games for the next few years? I mean why release information about a new Mario, Zelda etc... if it's still a year or so away?
Avatar image for Raiko101
Raiko101

3339

Forum Posts

0

Wiki Points

27

Followers

Reviews: 2

User Lists: 0

#4 Raiko101
Member since 2005 • 3339 Posts
I doubt it'll be a DSi game. Why alienate such a big crowd of gamers from a Zelda title? Anyways, it's look ok so far. The video doesn't leave too many impressions really. The new travel option, being the train of course, needs a graphical touch up. I noticed a fair bit of pop up and the scenery was pretty bland. Saying that, the improvements made between the original Phantom Hourglass videos and the final product were pretty big so I expect the same again with Spirit Tracks.
Avatar image for Raiko101
Raiko101

3339

Forum Posts

0

Wiki Points

27

Followers

Reviews: 2

User Lists: 0

#5 Raiko101
Member since 2005 • 3339 Posts
Would Kimi really listen to Schumacher?
Avatar image for Raiko101
Raiko101

3339

Forum Posts

0

Wiki Points

27

Followers

Reviews: 2

User Lists: 0

#6 Raiko101
Member since 2005 • 3339 Posts
Wow. An impressive purchase I must admit, but they're nearly all shoot 'em ups. I guess you're a big fan lol.
Avatar image for Raiko101
Raiko101

3339

Forum Posts

0

Wiki Points

27

Followers

Reviews: 2

User Lists: 0

#7 Raiko101
Member since 2005 • 3339 Posts
If it's not in the manual, it should be included in a tutorial.
Avatar image for Raiko101
Raiko101

3339

Forum Posts

0

Wiki Points

27

Followers

Reviews: 2

User Lists: 0

#8 Raiko101
Member since 2005 • 3339 Posts
The 360 backwards compaitibility is quite messy, but compared to the amount of PS3 owners who have no backwards compatability at all, you know how they feel.
Avatar image for Raiko101
Raiko101

3339

Forum Posts

0

Wiki Points

27

Followers

Reviews: 2

User Lists: 0

#9 Raiko101
Member since 2005 • 3339 Posts
Not too fussed about a Metroid 2 remake. The level design was quite awful. I got lost all the time lol. I am up for another Metroid game though. Don't mind when or where it appears.
Avatar image for Raiko101
Raiko101

3339

Forum Posts

0

Wiki Points

27

Followers

Reviews: 2

User Lists: 0

#10 Raiko101
Member since 2005 • 3339 Posts
[QUOTE="Raiko101"]TimeSplitters 2 caters towards any FPS fan who seeks either a decent single player challenge or multiplayer fun. The MGS series on the hardest difficulties is more than a worthy challenge too. I know what you're getting at though. Games these days whilst fun, aren't generally as challenging as games of the yesteryear. It's more about creating an 'experience' rather than a challenge these days. A shame really...muthsera666
I prefer an experience over a challenge on just about any day.

Everyone to their own I guess, but I prefer the challenge. With many games today there's little sense of achievement when you complete them. They feel more like interactive story books. Thankfully online gaming addresses the balance a little. You're always likely to find a challenege against human opponents.