[QUOTE="IDateWhiteChick"] :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
Hey Sony! Ever hear of a little thing called "ease of development?" I hear that it helps with the AAA multiplats, and also with AAA exclusives. I also hear that it tends to help reduce the number of flops. Too bad you don't know much about that. At least you know how to trojan horse an unneeded media format to your loyal customters who would go to any length to buy your "dis-ease of development" console.
ermacness
LOL!!!!!!!!!!!!!!!!!!! If anyone needs to go back to the drawing board about their console, it is m$ and there's no denying it
Actually I would have to say they both do. MS has some serious hardware issues and its a much higher rate than they are willing to admit. However they 360 is ALOT easier to develop for.
PS3, Sony forced Cell and bluray onto not only consumer but developers. Now we have a console that read so slow it has to DL part of the game on a HDD... that is lame. Also its a b*tch to develop for. Sure Killzone2 and MGS looks fantastic, but look how long it has taken them to come out with them, especially Killzone2... I would be willing to bet it has to do with the difficulty of development.
So IMO for a developer I would take ease of use over "supposedly better hardware". As a consumer, well I'll still stick with faulty hardware to play my games on, and continue to use that big shiny black box to watch blu-ray movies.
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