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SilverChimera Blog

Happy Holidays :)

It's the holiday season, and we just put up lights outside our house and set up a small tree (inside). What do you do for holidays (if you celebrate)? Anyway, happy holidays to all, and I'm looking forward to next year (great games next year too!) mainly since by June, my worst year in school will be over (Junior year sucks!@##@!). Still no plans about vacation. I'll probably be home all of winter break. I have a ton of tests when I get back :cry:

Also, I just got Windows 7, and I'll post another blog later with impressions and how it ranks up against Windows Vista and Windows XP.

Happy Holidays to you :)

-SilverChimera

Need a new sig. Ideas?

Hey guys, I need a new sig. Any ideas?

current sig:

EDIT: THANKS for your suggestions guys, and here is the final sig:

Thanks to Mitu for the background, font, and Rinoa.

RPG impressions, 2012 impressions, and my "best of 2009" awards

Okay, so I got Demon's Souls on Thursday last week and here are my impressions of it:

HARD! Really, this game is pretty challenging. Even for people who have played a ton of RPGs. But the game absolutely delivers on all fronts.

Presentation: 10/10

The world for you to explore is just atmospheric and enemies are all to perfect proportion, such as huge dragons and bosses. The game is set in a fantasy world and everything just breathes "death". You've heard of games coming to life, but have you heard of them coming to death? :P

Graphics: 8.5/10

The game looks very nice. Character models could be a little better, but the effects and scenery are nice to look at. Also, the framerate drops a bit occasionaly.

Sound: 8/10

The voice acting is not too great but the music is nice and sound effects are fantastic.

Gameplay: 9.5/10

Despite the challenge, the gameplay in Demon's Souls is a ton of fun and very rewarding. It plays out like a third person action game, requiring you to block using a shield and attack when enemies are open.

Replay Value: 10/10

There are a lot of things to do in this game and like Kevin Van Ord said, the real game doesn't start until your second playthrough because of the various class options and how the game plays out.

Overall: 9.5/10

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I got Borderlands on Friday, and here are my impressions of it:

Very nice artstyle and a pretty big world to explore add to the experience of Borderlands, despite not quite delivering to my expectations.

Presentation: 9/10

Pandora is a wonderful place that GearBox has created and you will want to explore through it.

Graphics: 8.5/10

I noticed a few pop-in textures here and there and the far off backgrounds weren't too clear but other than that, the artstyle is fantastic and it feels nice just looking at the game.

Sound: 8/10

The music isn't really engaging, but voice acting is decent enough to get you through. Gun sounds are very nice as well.

Gameplay: 7.5/10

Shooting people doesn't feel as rewarding as I hoped, but the game still feels like a solid FPS and the gunplay isn't as bad as other shooters (*cough* valve's games *cough*) :P

Replay Value: 9/10

The game is a pretty solid single player campaign, but co-op is where it's at. It's a ton of fun to experience Pandora with friends :wink:

Overall: 8/10

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I also got Dragon Age! It's a fantastic game and here are my thoughts about it:

Presentation: 10/10

The world is just fantastic! The story and storytelling are suberb and fans of great storytelling will love this game!

Graphics: 8/10

While not as impressive as other games, Dragon Age has a nice style to it, looking like a fantasy, but not quite reality. The visual effects are decent but the overall look isn't too impressive.

Sound: 10/10

Voice acting is superb and sound effects are just as well done. Make sure you play this with sound turned on!

Gameplay: 7.5/10

I'm not really a fan of the "pause the game and survey around" gameplay. It just never felt good for me, so I was a little disappointed by it. The gameplay is still solid, but I just didn't like the style personally.

Replay Value: 10/10

You can get lost in this game for a VERY LONG time. I'm 4 hours in and have barely begun the main story. If anything, the story will keep you going.

Overall: 9.5/10

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I saw 2012 today, so here are my impressions of that:

The move itself is very solid. The story is pretty bad, but not horrible. The characters aren't that interesting either. But in a movie like this, the main thing is the effects and they are pretty well done. The main complaint I have with the film is that they went a bit overboard and it just seemed that the main characters were extremely lucky. Just when you think they're doomed, there's somthing there to save them as you'd expect. Overall, it's a pretty decent movie, and I'd recommend that you go with friends if you're going to go watch it.

Score: 7/10

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More Best of 2009 awards! Yay!

(My opinion)

Game of the Year: Uncharted 2

Best FPS: Killzone 2

Best TPS: Resident Evil 5

Best Action/Adventure: Uncharted 2

Best Platformer: Ratchet and Clank Future: A Crack in Time

Best RPG: TIE Demon's Souls & Dragon Age

Best Racer: Forza Motorsport 3

Best RTS: Empire: Total War

Most improved Sequel: Killzone 2

Biggest Surprise: Killzone 2 exceeding hype

Biggest Disappointment: Modern Warfare 2 "Boycott" (don't people know that boycott means that they won't buy the game? :P )

Biggest Flop (sales): PSP Go!

Biggest Event that everyone saw coming: PS3 Slim

Biggest flop (reviews): Gran Turismo PSP

Best system: Playstation 3

Most milked franchise: "hero" (guitar hero, band hero, dj hero, etc.)

random top 5 lists and a new blog tomorrow

Let's start with my random top 5 lists of epicness.

[ m y o p i n i o n ]

Top 5 Wii games of 2009:

5. Litte King's Story

4. Mad World

3. Muramasa

2. Punch Out!!!!!!!!!111!!1

1. New Super Mario Bros. Wii

--

Top 5 Xbox 360 games of 2009:

5. Halo 3: ODST

4. Forza 3

3. Resident Evil 5

2. Street Fighter IV

1. Dragon Age: Origins

--

Top 5 Playstation 3 games of 2009:

5. Street Fighter IV

4. Dragon Age: Origins

3. Killzone 2

2. Demon's Souls

1. Uncharted 2

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Top 5 PC games of 2009:

5. Borderlands

4. Street Fighter IV

3. Resident Evil 5

2. Sims 3

1. Dragon Age: Origins

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Top 5 DLC games of 2009: (excluding VC/PS1 clasics)

5. Flower

4. Braid

3. Shadow Complex

2. Battlefield 1943

1. Fat Princess

--

Top 5 games of 2009: (excluding DLC games)

5. Forza 3

4. Killzone 2

3. Dragon Age: Origins

2. Demon's Souls

1. Uncharted 2

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Okay, so I got Demon's Souls and Battlefield Bad Company 2 beta last Thursday and I somewhat promised an impressions blog for the next day, but I got Borderlands the next day (Friday) from a friend, and so I thought I'd include that as well, so I postponed my blog to Saturday. But on Saturday, I got Dragon Age, and I got totally sucked in to it. The story is just immersive. So I postponed my blog to Tuesday. (Party on Sunday, played UC2 co-op with friends all day today :lol: ). So this is hopefully the last time I postpone my blog. I most likely will post a blog tomorrow with my opinions on the following:

  • Demon's Souls (PS3)
  • Battlefield: Bad Company 2 BETA (PS3)
  • Borderlands (PC)
  • Dragon Age: Origins (PC)

thanks for reading this somewhat long blog with my random opinions :P

Bad Company 2 beta

got it! (gotta love IGN :lol: ) You got it?

I'll post impressions when servers go up (aren't up atm). Hopefully they'll be up by tomorrow so I can play for an hour or two and post impressions along with my Demon's Souls impressions. Okay, back to studying for math test.

In other news: Pre-calculus sucks

My 7th blog (lulz edition)

Okay, I really don't feel like writing anything long. So here's a hilarious group of videos I found on youtube. It's a guy reviewing Final Fantasy VIII (8). He just goes fanboy on the game and starts hating everything. Anyway, it's composed of 7 parts (yeah. pretty long review) so if you don't want to watch an hour of a guy rant, just watch a part a day. I found it to be funny.

NOTE: I DO NOT AGREE WITH THIS GUY. JUST SOMETHING I FOUND TO BE FUNNY. I actually enjoyed FF8 for the most part.

Also: contains cursing and mild sexual references.

Part 1

Part 2

Part 3

Part 4

Part 5

Part 6

Part 7

Also, here's something else you may/may not have seen. (WARNING: MGS4 PLOT SPOILERS)

SAUCE

yes. sorry if this blog bored you. I just am extremely bored right now. I think I'll go play some FPS (haven't touched any in 3-4 months O_O )

Left 4 Dead 2 demo impressions

I'll just start off by saying that I wasn't a fan of the first Left 4 Dead. It was a solid game, but it just didn't seem as fun as other shooters at the time (particularly resistance 2). For a game built on co-op, it didn't seem as fun as Resistance 2 or Gears 2's co-op modes. It was still a fun game and had its moments. I just felt that it is overrated by fans of Valve.

Now, going in to L4D2, I had low expectations, and they were met. The game play exactly the same as L4D, with a few add-ons here and there. I felt somewhat disappointed that they're throwing this game out in a year with minimal improvements. It honestly seems like it can all be DLC.

The guns are slightly different, but the core gameplay is exactly the same. Everything feels the same, so if you were a fan of L4D, you will feel at home here. Character movements feel a little bit slower in this game, but other than that, it's all the same.

It's pretty fun when you're playing with friends, but is it really worth the money? Short answer? No. Long answer? Because this is a very small upgrade from L4D and it doesn't warrant a $60 purchase. If you absolutely loved the first one and all your friends are ditching it to buy this one, then I guess it's okay for you to buy it too.

I just feel that the game doesn't offer much more than the first one. However, smacking infected with a guitar is pretty damn fun :D

Overall, I would suggest this only to hardcore-est of the hardcore L4D fans out there. The PC version is definitely the way to go here.

I hope Valve doesn't pop out new L4D's every year like COD.

Anyway, this is just my opinion. Feel free to disagree/flame me in the comments.

Overall, I think the game is a nice solid FPS and a ton of fun with friends, but IMO it doesn't really deserve your hard earned $60 ($50 on PC).

Final Fantasy IX turns 9 (review) [LONG READ]

Hello to all you readers of my blog. This is a long read, so be prepared or be leaving :P. Anyway, next month (November 14 to be exact), my favorite game of all time (Final Fantasy IX) turns 9 years old (NA release). So I decided to do my review of it. Gamespot's review of this game somewhat ticked me off. I know others don't like it as much as me, but IMO it deserves atleast a 9 on here (it's the highest rated Final Fantasy on metacritic)

Anyway, here goes the review:

(btw, if the review doesn't make you want to play this, go do it anyway. You'll enjoy yourself)

In 1997, Squaresoft released the infamous Final Fantasy VII, the first in the series to use pre rendered backgrounds and it was a huge hit. It was extremely hard to hate this game. The way I see it, you either love it or you like it but think it's over praised. Anyway, it was set in a modern-futuristic world with core Final Fantasy elements (magic, summons, etc.) It was considered a huge leap forward from the settings found in the previous Final Fantasies.

Then in 1999, they released Final Fantasy VIII, whose goal was to take the series even further and convey the sense of realism with the core Final Fantasy elements. Once you load up the game you'll immediately notice the graphics and art-style and how they reflect upon the game's realistic feel.

Before production of FF VIII was complete, Square started working on another title, due for release the next year. It was expected by fans to go even more forward, but being the last Final Fantasy on the PlayStation, Squaresoft wanted the game to reflect upon what the series had accomplished in the last 13 years. Final Fantasy IX ditched the cyber punk feel of FF VII and the realism of FF VIII to go for a more tradition feel.

The world was just started to harness Steam and Mist to power airships and cars. The main thing about FF IX is that it feels perfect for a game entitled "Final Fantasy". You'll immediately love the art style and characters that await you in this.

~Music~

Now this is a Final Fantasy, so music is a huge aspect. Nobuo Uematsu had already set the bar in FF VII and VIII, but in FF IX, he nails it. Some of the music may feel dull and uninspiring, but for the most part it is all amazing, especially the Boss Battle theme. The main theme of the game is Melodies of Life, and it has many variations that play as you go through the game. These are just examples and the game features an amazing OST with tons of memorable songs.

10/10

~Graphics~

Simply put, this is one of the best looking games on the PlayStation. The character models are great, the pre rendered backgrounds look beatiful, Zidane doesn't have boxes for hands like Cloud :P and just about everything in the game looks great. There is a lot of color in it which add to the atmosphere. Each and every environment is completely different and they all look fabulous (when you consider how old this game is, that is). The special effects in the battles are also a treat. Magic attacks look superb and the animations never get old. Summons are even better, with an animation playing back of the creature pwn-ing your enemies.

The FMV's are even better and are just beautiful to watch (even for the 100th time). The scenes just come to life as you watch them and it adds to the whole experience.

10/10

~Gameplay~

Okay, the most important part of any game is the gameplay. This is another aspect that Final Fantasy IX champions. You won't find much challenge to it, but that's great since newcomers to JRPGs can enjoy themselves without being punished. For example, I have a good friend who dislikes RPGs in general. He was never able to like FF X on PS2. I showed him FF IX, and he loves it and it's his favorite RPG so far. The gameplay is accessible and fun. There's no drawing magic like in FF VIII. Instead, there's a job system where different abilities are exclusive to characters. For example, there's one black mage, and he's the only one who can cast black magic (Fire, Blizzard, Thunder, Flare, etc). There is one white mage who can summon beasts, and one summoner who can cast white magic (there's a difference :P)

This job system makes the game far more accessible and it felt much more enjoyable than FF VIII's system of drawing spells from enemies and junctioning summons.

The core gameplay is like most JRPGs. The battle is turn-based and you command 1-4 characters to perform attacks on the enemies or support your team. Be careful when selecting attacks however because enemies will not wait for you to choose your command. They will continue to beat the **** out of you.

Outside of combat, you will be walking around and doing small quests that are part of the main story such as finding key items or some information that will help you on your quest. There are a few side quests and mini games, but they're not as important as the side quests that you find in WRPGs.

10/10

~Story~

This is a HUGE part of JRPGs and RPGs in general. Most Final Fantasies have the same story: kill the badguy, but with a few plot twists. FF IX doesn't deviate too far from the working formula, but the thing that's great about FF IX is the way the story unfolds. There are active-time events in which you will see the story unfold from the perspective of different characters. This adds to the great character development found in the game. Every character is unique and they all (except 1) play a unique role in the story.

Also, while there's a main story, there's also a theme to the game: self identity. Everyone is trying to find out the purpose of life and why they are in the world. The way that unfolds is unique and a nice touch to an already great story.

The general plot is that the main character, Zidane, is part of a theater group, Tantalus, who are also theives. They are given orders to kidnap the princess of Alexandria, Garnet, and take her to Regent Cid in Lindblum. The plan goes somewhat accordingly. It turns out that Princess Garnet actually wants to be kidnapped and she wants to go see Cid. How convenient eh? Well not so much. Queen Brahne of Alexandria wants to stop this by all means, and she damages the ship that Zidane and co. try to get away in, causing the airship to crash in the Evil Forest. On board is a black mage, Vivi, who accidentally got tangled up in this mess, and Garnet's "security guard", Steiner. Zidane and Steiner start off on the wrong foot, and seemingly hate each other for most of the game.

Anyway, they manage to save Garnet, but the Evil Forest gets petrified, along with Zidane's "bro" Blank. The party manages to escape, and they make it to the Village of Dali, where they see a bunch of black mages being manufactured. This is where the main theme starts to unfold. From here on out, Vivi wonders if he has an actual purpose, or if he's just another puppet of destruction.

The party makes it to Lindblum, and I will stop talking about the story here just so I don't spoil it for any of you potential buyers who haven't experienced this masterpiece.

10/10

~Replay Value~

This is an RPG, so expect about 40+ hours on your first playthrough if you include grinding time. The game spans across 4 discs, with Disc 3 being the longest. Then Disc 1, then 2, and then 4 being the shortest. However, a lot of people spend the most time on Disc 4 because you can go pretty much anywhere and finish anything that you need to do. It is possible (and easy) to rush through the game and beat it in 12 hours (you get a prize for doing so! YAY!) but i HIGHLY reccomend you don't do that on your first play through. Overall, you are getting tons of entertainment for your dollar.

10/10

~Overall~

FF IX is an experience like no other (for me atleast :lol: ) The story unfolds with great pace, the characters come to life, the music is just amazing, graphics look wonderful, gameplay is fun as ever, and to top it all, it lasts a good 50 hours with tons of replay value to go back and collect treasures and goodies. If you're a fan of RPGs go pick this up on eBay NOW!

10/10

Uncharted 2 multiplayer beta impressions

Okay, hey guys who read my blog (yup, all two of you :P). This is just a quick blog about my impressions of the Uncharted 2 multiplayer beta.

In short, it is awesome! Very fun to play, especially when you are winning :P

Now here's the full story:

Pretty much everything from the single player of Uncharted: Drake's Fortune can be done in the multiplayer. It's crazy with guys climbing everywhere, cover hopping, hanging off ledges, and well, you get the point. The thing about this is that it makes sure that the gameplay stays fresh. You won't always be shooting. The action/adventure aspect of the game makes the gameplay feel fresh everytime you play it, while also feeling rewarding when you shoot people.

The weapons all feel fun to fire and they are all perfectly balanced. There is a huge variety of weapons when compared with the first game. Weapons listed in red are guns from the first game, while weapons in blue are newer ones. You have the AK47 which is the standard weapon for standard deathmatch modes, and then there's the 92FS semi-auto pistol. Around the map, you will pick up other weapons, such as other assault rifles such as the M4, and the FAL which has a 3 round burst. Then there are the shotguns: the SAS 12 and the MOSS 12, both of which are great for running around and hip firing. The MK NDI grenades also make a return. I did find a small problem with the grenades. They are a tad bit overpowered. While it seems logical to have very powerful grenades, it gets a little annoying considering the game has a dedicated grenade buttong (L2) when compared to the first game where grenades had to be manually equipped using the D-Pad. This makes grenade spamming A LOT easier and yep, you guessed it, very annoying. But the one good thing is that unlike grenades in most shooters, Uncharted 2's grenades explode after a certain amount of time AFTER landing, making it easier to jump out of the blast radius. (I also noticed that jumping up right when the grenade was about the blast made me invincible to it.) Other weapons include the Desert Eagle, the Micro Uzi, RPG, and the Pistole (an extremely lethal sawed off shotgun).

Now what good is having great weapons if the game modes aren't fun? Uncharted has a few different game modes which are all tons of fun to play. You have deathmatch, which is basically killing the other team until time runs out or you reach the kill limit. There are a few variations to this, each with different weapon loadouts. There is also elimination, which is basically like Socom. No respawn until the end of the round. This is also tons of fun to play, but can sometimes get annoying with cheap deaths.

The more interesting game modes are the team objective modes. I only got to play plunder, which is basically CTF with treasures. It is tons of fun to play, especially since you can treat the treasure as a projectile and toss it around everywhere.

Finally, we have the co-op modes. You have the co-op campaign, which isn't exactly the same as the single player, but has its own missions tailored for two or more people. This is pretty challenging when you don't work together, but it is very rewarding when you get through various checkpoints. There are also treasures to find in the co-op mode. The other co-op mode is basically like horde mode from Gears of War 2. You and two other people fight waves of enemies, while trying to collect treasures. It is very fun, but I found it to be slightly boring if the person/people don't have mics or don't communicate with you.

The verdict:

The good:

  • The gameplay, fortunately, is the same as the first game, with more emphasis on vertical platforming. This adds so much more the to gameplay, making it feel fresh all the time
  • Rewards system works like they do in games like Call of Duty 4 and Killzone 2
  • Graphics look amazing for consoles
  • Weapons are fantastic and map layout is perfect for the game modes
  • Cinema mode is a nice feature and adds more personality to the game
  • Very fun game modes that are even more fun with friends (and headsets :P)

The bad:

  • Melee is a little overpowered
  • Cheap deaths in elimination can be frustrating
  • Most people only use the Ak47

Overall:

I honestly didn't expect the muultiplayer to be this good. I thought it would just be a compliment to the single player, but it turns out the the multiplayer alone is worth getting the game for (although I'm still looking forward to the campaign more :P)

So shut down your computer and go pre-order this now! And add me on PSN-rustysteiner if you want to play (Also add me if you play LittleBigPlanet, Resistance 1&2, Killzone 2, or Street Fighter IV)