Reason #1 - No dual joysticks. In order to play some games, especially shooters, you need to have two joysticks. One for the camera, and one for control. Using the controller's motion sensing to aim is not a substitute, because it's not as accurate.MintshebangAnd this is really any different than having to hold a controller with two hands? Yes, functionally different, but it's definitely not harder to use.
Reason #2 - Games are about escapism. The whole point of using joystick and buttons controller is to find a portal between the world you live in and the world you want to experience. The Wii's vague approximations of a gun, a tennis racket, a golf club, or a steering wheel, although fun, are a distracting compromise between real world and dream world.MintshebangI have never heard something so foolish. Like, somehow tapping buttons on a controller makes the game more immersive. When you go to an arcade, do you pick a racing game that has a joystick and a couple buttons or do you pick one with a steering wheel, pedals, and shifter? Arcade games that completely blow your "reason" out of the water: Afterburner, most current racing games, any shooting game with a gun attachment, dance dance games... and the list goes on and on and on. Even console games show that the conventional controller has less immersion factor than say the guitar controller for Guitar Hero. #3 is reasoning from the anti-Nintendo club. It wouldn't matter if Nintendo had every mature game ever made on their console. If they continued to release Mario, Zelda, and Metroid games people would still say they're kiddy. The reality is Nintendo makes games for everyone, not just (less than) mature gamers who only want to play "M" rated games. The difference between an everyone game and a kiddy game is that adults will enjoy a game that's actually made for everyone. Kiddy games are rubish except to the kiddies (there are quite a few "M" games that fall here - ha!). #4 - It is what it is. The Wii's non-graphical prowess hasn't stopped them from moving off the shelves. Oh, and graphical performance has nothing to do with complex AI. If anything, a lack of a focus on graphics would allow more time for games to have things like better AI. Yes, eye-candy sells games, but there are a lot of games that have mediocre graphics and sell very well.
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