@xantufrog: well Driveclub is 1080p, they may decrease the graphics a bit, but i dont think decreasing that much will ruin how good the game looks, you never know if they do and get it to be a stable 60FPS then they could actually do that to the normal game, but i rather have a stable 30FPS then one that is uncertain if it wants to be 60FPS or less. but yeah i get a VR game should Be 60FPS as a lower fps would make it sickening, but ive heard that the PSVR handles that well compared to the other headsets, and the design looks much better then the vive or oculus. we will just need to wait and see what they do with it when Driveclub VR launches. im just hoping the original DC gets the tracks and features aswell.
@SecretPolice: i thought you said polyphony for short, but in reality you just said sony.
Sony knows how to run a business and they know what they are doing. they are doing it better then Xbox thats for sure, Xbox only cares about hardware but they still fail, Sony are more about games and is why at E3 they showed so many great ones, none disappointed me.
@chiefwiggum16: i wouldnt call Driveclub a Sim or an Arcade racer. its right in between and with those graphics it has even with low poly cars that look better then 500k poly cars or more in other games, well it would look great and feel great, especially when simcades are more fun then boring full sims, GT Sport will be amazing in VR aswell if they are doing it aswell
will those features and tracks be free for the original game like the rest of tracks, or are those tracks exclusive to the VR version. or will it be VR support for Driveclub and not an actual game, just an update for VR with tracks and features.
i wonder how many players No Mans Sky will have able to join as that is an MMO aswell. but at least that game can be played without internet and requires no PSplus.
@katerinafm: mine doesnt crash much its just laggy as hell. now you get to Pokemon go on my device that is laggy as **** and crashes every 10mins. need a device with 1GB ram+ to play it without crashing. how is Iphone 6 supported when its 1GB RAM and needs 2GB RAM to run it normally doesnt make sense
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