No, I'm not going to suggest anything along the lines of Jonathon Swift's satirical work, and I know none of you know who he is, but in the interest of keeping shallow garbage away from gaming cross overs, there are a few suggestions I have.
The first is kill Uwe Boll, something involving the anus and pointed probes. The man has done more to set gaming back in the intellectual world than Panty Raider, John Romero, and Jack Thompson combined. The man has a track record like a serial puppy rapist, it's not that difficult to predict how his movies are going to turn out.
The second would be to actually play the game instead of reading the description. Doing this would give the writers, producers, directors, and actors a good idea of what the game has to offer for a big screen adaptation, as well as an indicator of whether or not it's possible to produce a quality movie of the said game. Dungeon Siege, for example, involves about 30 hours of pointing and clicking, with about 3 minutes of story. Probably not a good idea, but see point number one again.
The third isn't actually a suggestion, but more of a list of games that people should make into movies if they are so inclined for good material. This includes Deus Ex, System Shock, Final Fantasy 7, Full Throttle, Grim Fandango, Metal Gear Solid, Psychonauts, Phantom Dust, Starcraft and Warcraft, Knights of the Old Republic games, Jedi Knight games, Elder Scrolls games, City of Heroes/Villains could do well with the universe, and the list goes on but those are the ones that would make competent cinema.
The fourth is like the third, but what not to make. Everything that's been made into a movie with the exception of the Final Fantasy movie is a good start, and anything by Uwe Boll.
The fifth, and final suggestion is to just keep in mind that the games offer a template to make a story, it's nieve to think that the transition from game to movie won't take some compromise and artistic vision. Nobody wanted to watch the Rock shoot things for an hour. It's also a good idea to remember that these games already have layed out a foundation to build on, so supplumenting your artistic vision with what is already offered is a good idea. Mario Brothers turned into some kind of monster with dinosaurs and robot boots.
I'm very hopeful for Prince of Persia and Halo, and I'm ecouraged by the efforts being put into these movies. Hopefully somebody finally got the message and is going to take the effort to elevate gaming from a hollywood joke to a memorable blockbuster.
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