Stabby2486's forum posts
[QUOTE="Stonin"][QUOTE="Stabby2486"]SSBM in terms of technical skill. Go look up Perfect Control and you'll see why. Lemme know if there's other fighters that require AR for some moves to be pulled off.
Bubblehash
Errr no. Just, no.
Agreed and I back you with a HELL NO.Care to explain? I don't care if you say it has no depth but SSBM does have alot of things in it that take alot of technical skill.
SSBM in terms of technical skill. Go look up Perfect Control and you'll see why. Lemme know if there's other fighters that require AR for some moves to be pulled off.
I want 4S Wiiware edition, That played like the GBA original (Randomized dungeons, Players not confined to the one screen) With WiiSpeak compatible online play, DS based local play (In the style of Tetra Trackers, with the TV acting as an information board whilst each player uses there DS as there own personal screen) and all the eye candy of 4SA. It'll never happen, but I can always dream.poster
I wonder it'll ever be released outside of Japan.
LttP on GBA, 4SA, PH? Personally I though that Four Sword on GBA was a stroke of genius. Though Four Swords Adventure was a little disappointing (Since there was no incentive to compete).[QUOTE="Luigi_Vincetana"][QUOTE="SSCyborg"]I'll never buy a Zelda game with multiplayer.SSCyborg
Owned ALttP for SNES. Borrowed 4SA and it was a bore-fest. No DS so no PH. Simple, yes?
He's talking about the Four Swords game that came with Alttp for the GBA. It was awesome and I hope they'll make one for the DS with wifi.
Anyway a MM remake would be cool too. With a good graphical upgrade pushing the Wii to it's limits it would be one of the most atmospheric games ever. Imagine a realistic looking Majora's Wrath or Stone Tower.
I agree with most of that......but I don't see how slowing down the gameplay speed a bit and taking out exploitable moves is"casualizing"As for animal crossing Halloween and Christmas were confirmed, Bunny day is just another name for Easter and the city is essentially a replacement for the island
poster
Brawl is comparable to a match of Halo 2 where everyone spawns with a rocket launcher. Punishment is gone because you can't combo, no L-canceling, stale move negation, so the sense of risk versus reward is gone and camping with projectiles is the most effective strategey, edgegaurding is gone because of auto sweetspotting, the increased ledge grab range, and reverse ledge grabbing, tech chasing is gone, dash dancing is gone, the game is floaty as hell, and wavedashing is gone, tripping and air tripping, and chain grabs take zero skill now.
And don't tell me wavedashing is a glitch, Sakurai said it was intended in a Nintendo Power interview.
[QUOTE="Stabby2486"]Is there still any chance at all Nintendo will reveal something later? Willy105Two days left of E3 2008. Plenty of time if they feel like it.
Hopefully they're trying to surprise us.
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