When it's done is better than rushing to get it out be some given release date.AAllxxjjnnTwo things happen after a game has been in development for over 5 years. It ends up being a outstanding game, or a real piece of garbage. The game suffers from duke nukem forever syndrome. Everytime its close to release the competition comes out with a new feature, or the fans complain, so they feel they must implement it. That or they are just taking their sweet ass time. Either way its unacceptable.
Sully28's forum posts
A flop is a flop, but i cant friggen wait to play it, sounds excellent.
Ive been watching techdemos of this game for so long that i really dont even give a crap about it. They need to stop messing around and actually put out a game, not tech demos.
Currently from what is shown of Reach, Killzone 2 clearly looks better, the biggest advantage Reach will have is enemy count. But killzone 2 still trumps it graphically. Now if we are talking about quality of the game, i am almost positive that Reach will be the better game, and that is what really matters.
While I was scrolling through the PSN Store today I noticed the 'entitlement' thing and I was pretty annoyed. I mean come on, all this does alienate future purchasers who may not have the cash to buy the game new. I'm down for all things Sony but this is a really dick move.AcidSoldner
This is not the first game to do this. I know the NBA games required a voucher to play online, one of my friends voucher code that came with the game didnt work so he had to go to the store and get a replacement. Its garbage, but this is an small after effect thanks to used games.
The super accurate grenades were the only problem in CS.[QUOTE="Arach666"][QUOTE="DoomZaW"]
Never occurred to me, i can't even recall a single time where i got hit with a sniper so far in clear sky
DoomZaW
Lol, yeah true, but still, they can be avoided
I havent played clear sky or pripyat yet, but i had to stop playing stalker SC after about 10 hours. The game was just a struggle to play. The enemies did have ubsurd accuracy, there were tons of bugs, and it just was stupid hard. Sad part is i had so much fun with it before i quit, thats why im going to give it another shot with pripyat and hope that its not as bad.
Thats cool, i wasnt the biggest fan of the game. I wish they would bring defcon over to consoles, such a great game.
I enjoyed the second more then the first.The first got boring midway through, it was way to long. The gunplay was very weak, the thing that drove me through the game was the story, if it didnt have an amazing atmosphere and good story it would have been a very bad game. The second improved on the gameplay in every single way. It kept the same amazing atmosphere and still has an interesting story. Some will be dissapointed because it doesnt have the same kind of twists or surprising moments like the first game, but it does enough to keep you interested.
I cant say im not surprised. I wasnt the biggest fan of crysis, but the open enviroment was the best part of the game, better then the graphics. You could approach any situation in any way you wanted. I hope they have something to compensate for the exclusion of the open world.Consoles dumbing down games again I see!
Espada12
Pros: Addicitive Tight gunplay Varied and unique classes Lots of vehicles Weapons are balanced Huge map to start with Epic battles All around very fun Cons: The map is WAAAY to favorable towards the defensive team, not one game have I played where offense destroyed all the crates, and I've played multiple times. If it's not fixed by launch, it could be a severe hinderence on the game's balanceenterawesomeYou must have been on some terrible attacking teams if you never destoryed all the crates. I think i have won more as an attacker then i have as a defender to be honest.
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