TacticalElefant's forum posts
as long as the FPS does not dip below 30 its not bad. 60 is just so silky smooth and IMHO makes a deffernce. to me prime 3 was great. thay went the right rout. clean high res textures and good AA,AF. I would rather have a game look nice and clean even at the sake of simplicaty rather than a game that has a tons of stuff on screen and super high polly count but low res textures and a blurry/grainy picture "like RE4" sure the charicters such as leon looked very realistic and life like but the enviroment looked horrible "IMHO" as it was so grainy and low res.
Wild_Card
Ulgh the textures in MP3 looked like they were running bilinear filtering, right in front of you the texture looked all blurry. I didn't like that one bit. And it there didn't seem to be much in the way of discernable AA running at all.
[QUOTE="TacticalElefant"]How about just forgetting Zelda, and make a new game for once, that isn't the same damn thing for the 4th time when it comes to 3D Zeldas?!?!?!
Sepewrath
How about No, also not to be mean but I am glad that alot of you arent game developers.
Same to you, as you'd make the same crap over and over again.
those graphics arn't extremely good, but anyway why do u all get crazy over graphics, its gameplay that matters. aladd04
Everything matters. And yes, Star Fox Adventures was an amazing looking game as well.
[QUOTE="robzan"]I read in a paper that Nintedo was so tired of hearing people complaining about the bad graphics on Wii games, that they were discussing to get together with Factor 5 and make a Star Fox game on the Wii. I'm not kidding. :)sonic_rusher
proof????
I'd like to see this too.
No cables can improve graphics. But they will improve the resolution.BubbyJelloThey don't improve it, they provide a means to deliver the amount of data needed to display higher than 480i. Resolution is truly dependent on the GPU.
Sure Wii may be fun, but there are little issues strung about in the system that are quite questionable with the way things are going in the games industry. Especially since the main ratio of GC to Wii specs is a 1:2 or 1:3 ratio, it surprises me that Nintendo didn't add another MB or 2 to make sure 720p was feasible. I wish Nintendo would shed some more light on the actual specs of the system, not simple crap like memory sizes and clock speeds. I want number of pipelines, GFLOPs, and other real numbers that mean something. LOL I'm crazy.
So in conclusion, Wii doesn't do 720p, be it locked in firmware, hardware, or in dev. SDKs. Not to bad though I don't think, I don't have an HDTV anyways XD
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