TacticalElefant's forum posts
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This is a good picture too. Take not of the self shadowing on the vehicles and the insane amounts of environmental bump mapping on the ground. Why does Nintendo not push developers to achieve these results? If the company really cares about quality control and such, they sure must have low standards for 3rd party games in order to get the 3rd party support. Remember Far Cry Vengence *headache*? That game could've SURPASSED the Xbox version easily, but it looked like a PS2 launch game. The potential is there, but very few companies are pushing themselves. I think a good idea would be for one of the major Wii developers, or Nintendo themselves to have a large "workshop" of sorts to show what can be done on the system, in particularly TEV programming education, that way games start to use what is there, instead of just avoiding it all together.
But for some reason developers have the hardest time making pretty games on the Wii. Let's see Rogue Squadron II was a LAUNCH GAME for the Gamecube, with bump mapping, self shadowing, environmental shaders, and such but seems Wii developers are pretty stupid still. I wish Factor 5 would come back to Nintendo.
[QUOTE="Duckman5"]Ah f#&$ I got Rick Roll'd.lovetheblindone
Rick Roll'd?
LOL the white guy who sounds like a black guy. TOGETHER FOREVER, BUT NEVER TO PART.
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