So I decided to take a break up right at Eldin's Volcano.So far, It's a very different Zelda experince but enjoying it nonetheless
I could honestly say for sure that the difficulty level already beats TP,OT, and WW in terms of combat(First boss actually kicked my *** and I came prepared with a fairy and heart potion). Motion controls are impressive as my motion plus controller corresponds to my gestures and the nunchuck isn't as unresponsive as some people say.The only quests that I might find repetitive in the future is those "Use the dowsing to find x creatures" in the surface worlds. The 5 hour slow start beginning might put off some people but I'm one those people who enjoyed TP's buildup to the game. Overall, this game is at least an 8.5 for its Artstyle and its awesome combat
Anyway, question to those playing the game, Do you feel this Zelda is static in the case of the environments?
It feels pretty static in the traveling portions in the sky(much like hyrule field and it's barren landscape) but after I got to Faron Woods, I'm sure this isn't static. One stroll through the woods you'll find a variety of colorful plant life, birds resting on the floor that will flee at your appearence,and bugs and sticky bombs hidden in the grass as well as enemies on their patrol routes.If thats considered static, IDK what to say :|
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