*side note* I was waiting for my Xbox to return from Texas today, as well as for the guy to come aerate my lawn. My brother-in-law was asking me to be co-signer on a sizable loan (that I know he can't afford) and it was stressing me out, so since my daughter is at school, my wife suggested a child unfriendly activity. So, of course as I was just about to do some magic, buck naked, the doorbell rang. Arg! Talk about timing.
Fallout: Cast of Characters
Fallout was full of interesting and funny characters. Some of them are going to make an appearance in the upcoming Fallout 3. Let's take a look at the character types and then I'll give my estimation of what chance they have of returning in Besthesda's sequel.
1. Human Characters:
Vault Dwellers: These are the people, and their descendants, who sheltered in vaults while the nuclear bombs were falling. They are healthy and have a high technology level, but are rather naive and soft compared to the people outside. The main character in the original Fallout was The Vault Dweller, sent into the wasteland to retrieve a water chip by the Overseer (who turned out to be a major butt-hole). Vault dwellers wear jump suits with their vault number printed on the back and are all issued Pip-Boys, the wrist computer that has the smiling icon of Fallout as its main avatar.
![The Overseer](http://www.gamebanshee.com/fallout/talkingheads/images/theoverseer.jpg)
The Overseer. Wouldn't you just like to explode his head like a melon?
Chance of returning: 100%, since we know the protagonist will be a vault dweller.
The Enclave:The other group untouched by the war, they are even more xenophobic than the vault dwellers. The descendents of the remnants of the US government, they planned to exterminate all people outside the enclave since they have been exposed to radiation and are slightly mutated, not true humans any more. Lead by the criminally insane President of the United States (probably a descendent of Bush) they are the hidden enemy of Fallout 2. Unfortunately, their technology exceeds even that of the Brotherhood of Steel.
![President Richardson](http://www.gamebanshee.com/fallout2/talkingheads/images/presidentrichardson.jpg)
President Richardson. He actually looks a bit like McCain, doesn't he?
Chance of returning: 10%. The Enclave wasn't as popular or well developed as other factions in the game, but Fallout 3 is set in Washington DC so I'd think there would be a small of chance of seeming them again.
Town Dwellers: Descendents of those who survived outside of vaults and are now living in small towns that they have built. These towns have a frontier feel and the people are a bit rough and lawless. You will find a tough mayor/sheriff looking to take out some local thugs and/or slavers and probably a mad doctor/scientist who is running some questionable experiments. You will probably have a quest to do with fixing an irrigation pump or otherwise saving their crops.
Chance of returning: 100%
City Dwellers: These are people living in the ruins of big cities like LA or Reno. They are full of many more disreputable people than the towns, such as drug dealers (and addicts, lots of addicts), gangsters, hookers, mob bosses and religious people. My favorite religion was the 'Hubologists' (Scientologists). We have celebrities! You are encouraged to come to a gathering to meet Juan Cruz and Vikki Goldman (Tom Cruise and Nicole Kidman). And yes, you do get to kill them. I know I did.
![Myron](http://www.gamebanshee.com/fallout2/talkingheads/images/myron.jpg)
Myron. A dork who made it big. He idolizes you, and lets you abuse him mercilessly.
Chance of returning: 100%
Tribals: The protagontist of Fallout 1 was not allowed to return to the vault, so he founded his own town. Unfortunately, that town regressed to stone age technology and subsistance farming. When you start Fallout 2 as the descendent of the original Vault Dweller, you are the only one with technology (the Pip-Boy) or real clothes.
![Sulik](http://www.gamebanshee.com/fallout2/talkingheads/images/sulik.jpg)
Sulik is trippy. In a Jar-Jar Binks sort of way.
Chance of returning: 25%. I'm not sure this fits in with the gritty realism they seem to be looking for in Fallout 3.
2. Former Humans
Ghouls: These used to be people but have been exposed to so much radiation that they have turned into something.... else. They are immune to radiation and old age, but can't reproduce. Some have had their brains completely fried and will attack on sight (called feral ghouls) but others are friendly and have formed cities of their own.
![Harold](http://www.gamebanshee.com/fallout2/talkingheads/images/harold.jpg)
Harold. The friendliest ghoul in the world. He appeared in both Fallout 1 and 2.
Chance of returning: 100%. But for Harold, I'd give only 75% chance. He can't die of old age, but Fallout 3 is set on the east coast, thousands of miles from where Harold lives on the west coast.
Mutants: The main enemy of Fallout 1, these were humans transformed by a virus worthy of Resident Evil. The Master (who was also transformed into something even more hideous) is on a campaign to transform everyone, believing this to be the only way humanity can survive the realities of a world destroyed by nuclear war. Unfortunately, they are sterile (all except one) so the Master's plans fail (with your help). Mutants and super-mutants are massively strong and well armed, but disorganized and leaderless without the Master.
![Marcus](http://www.gamebanshee.com/fallout2/talkingheads/images/marcus.jpg)
Marcus, a mutant who has managed to integrate into human society. Voiced by Michael Dorn (Warf).
Chance of returning: 100%. Though I am not sure any of them will be friendly like Marcus was.
*side note* My Xbox returned while I was writing this. Woohoo!
Edit: Hmm I just realized there are a bunch of typos. And I totally left out a bunch of groups like the Brotherhood of Steel and the Followers of the Apocolypse. Anyway, the Brotherhood will definitely be back but I don't think the Followers will (they were more of a religion).
Edit 2: I also meant to put in a section on non-humans such as Dogmeat, Radscorpions and Deathclaws. I believe all 3 of these will be returning in Fallout 3, perhaps even intelligent Deathclaws.
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