[QUOTE="TheMISCMan48"][QUOTE="After_Math"] Notice how i UNDERLINED, BOLDEST, and INCREASED THE FONT of Hellomoto56 and BodyElites post. His point was obvious, Hellomoto56 said Day 1 sales will be 1-1.5 million, and Bodyelite said has atleast 2 million preorders in the US. Then you got upset, and brought Gran Turismo into this for no reason. Edit: I can't post Hellomoto's post for somereason, just scroll to the top of the page, you'll see. xTheExploitedLol, I didnt get upset, because I dont get upset over wars between peices of plastic (Imaginary wars mind you). I really just dont care that much lol. Some of you guys take this **** way to seriously. The statement that Hellomoto made is irrelevant to me, or else I would have responded to him. Bodyelite said toated Halo Reach's preorder numbers like it meant something, and I simply pointed out that Gran Turismo 5 Prologue had equally impressive preorders. Also, keep in mind Prologue is a DEMO, compared to a MAIN halo game with the largest marketing campaign microsoft has EVER given for a videogame (and I believe the largest EVER for a video game period, but im not sure) This really is pretty sad. You have been told over and over and it is clear as day why he gave Halo Reach's presale numbers. Not because he was saying it like it meant something but because the person who he was responding to said Halo Reach would only sell 1 to 1.5 million on day one. Now if you are STILL having trouble comprehending why he said 2 million presale orders then I will make it even more clear. 2 million is MORE than 1-1.5 million which would mean that Halo Reach would have MORE than 1-1.5 million day one sales. Do you understand yet? And like I said, Grand Turismo 5 prologue had over 2 million preorders, yet it didnt sell 2 million day one. The point of posting Gran Turismo's preorders was to prove that preorders is that they are not a good indicator of day one sales.
2 million preorders =/= 2 million day one sales for prologue. Is that clear enough for you?
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