D&D is supposed to be exploration, roleplaying, and dungeon crawling...not an action oriented MMO with dull repetitive button mashing combat and hordes of easy to kill monsters. This trailer is very disappointing.
The first two games were successful weren't they? I don't get the whole idea that the genre is a tough sell. IT SOLD! If it didn't why are they making sequels?
The disagreement I have with Mr. Johnston is that I don't accept this "evil" was "necessary". The previous games were successful. This latest sequel would have been successful without changing the formula. Where was the necessity for change?
TheTrueObelus' comments