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TohouAsura

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@wexorian Steam is actually getting sued for this by Germany.

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Edited By TohouAsura

@Kinguard73 @TohouAsura No one confirmed either, and if SONY did, then f**k them too for surrendering to the tricks of the competition.

The activation IS a problem, because it gets tied to the XBOX user! Not the game user, the XBOX user! That means that if you activated a game at least once on your console, it's sealed. You can't use it anywhere else. You can't lend it to a friend like you can with an online account.

Also, what happens if you get banned for whatever reason that may be? Or your account gets hacked? Does that mean all that money you wasted is down the drain?

It seems this time, Piracy has become the safer bet. Sad, really.

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TohouAsura

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@The_Gaming_Baby Because LEGO games don't count

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@Auriken Can I be number 10? I like capes :D

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Edited By TohouAsura

@Bumblebee1138 That's because they buy every good studio and takes the credit for it. Then, slowly but surely, they eat away at the studio, taking control for them and threatening them with cutting their funds, making it a master-slave relationship


When they are done, they dispose of the studio and move on to the next one, like a parasite.

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So, you're blocking people who don't have alot of money and just want to play games yet do not have the means to obtain them at launch or wait for the bargain, which, for popular games for Skyrim, simply doesn't happen that fast.

Forcing internet connection, which has an enormous amount of problems with it, the main ones being negating the point of a console as an independent device and a functional one in the first place, and one that relies on constant internet connection to function, meaning when Internet doesn't work, which happens quite commonly, or when the servers are down, our console becomes a big chunk of plastic?


And what do we get in return? Another shoddy "Motion Gaming" device nobody uses and no good game will bother with?

Fantastic Microsoft. FANTASTIC. Proving to me once again, that you have been a blight on gaming since day 1. I pity the studios working under that company, good studios wasted on a greedy and souless Business.

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Edited By TohouAsura

@PcGamer4Ever1 You can always read the books

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@grgcucu You HONESTLY think that just because GameSpot opened a spot for consoles, which haven't even been released or gotten their name yet, that it really is coming out to them?


Did GameSpot suddently become the end all be all source for true gaming news? I think not.

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@Bayonetta2013 Yes. This is something every open world game suffers from.

Deal with it people, you want sandbox and near-limitless possibilities? It also comes with near limitless bugs.

Though to Bethesda's discredit, they have an outstanding repertoire of ridiculous game breaking and noticeable bugs all around for every single game they released. Amazing, really.

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Edited By TohouAsura

@Beardof_Zeus456 You can recap the story through the wiki if you so wished to, But I do recommend you play the first game.

The combat was an obstacle to many, and a long time ago, it was to me too.

But last year I replayed the game, and discovered a whole layer of depth I never knew of before. I arguably think that Witcher 1 had better, more tactical combat than the button mashing combat of Witcher 2.

Other than that, it's an amazing game that really succeeded in almost everything it set out to do- It's world was big and fairly explorable though limited by acts (It's limited in Witcher 2 aswell, even more so), the story was fantastic and the game was very legnthy. The choices you made make sure the game has alot of replay value to it.


It's an underappreciated masterpiece and I warmly recommend it.