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TransvormerSCol

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It's almost December 2018 and the PC Collector's Edition is still not available. Only console versions, but why?

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TransvormerSCol

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Edited By TransvormerSCol

Just like the mainstream "AAA" misleading publishers, Bethesda has fallen to the level of publishing quantity and not quality games. (actually since quite a while already, I don't count only Fallout 76 into this fact, but also many of their previous games released in the current decade)

This statement about the microtransactions (MTX)is just the same publishers were doing since ages: promise something to potential customers, and once they buy the game, flood it with the real mtx offers in order to fulfil the initial business-model.

With such statements, it's more than just obvious that they even prepared the game so it will support a suitable, profit-only-oriented MTX-system, so the game-system will be built in a way that is going to accommodates MTX offers at costs of the gaming experience, e.g. making things in the game harder to farm or perhaps making it even an endless grind etc.

And of course the real thing will be implemented later with upcoming patches which are planned from now on already. The stuff isn't implemented yet, and that's why they can say "it's not pay-to-win" not mentioning the "yet" at the end of their "promise" which I simply call a very bad farce. You can surely expect that you'll be allowed to "cheat" later with using your real money.

It's always like this with MTX. They use alternate explanations to not expose their true intentions of their actual business behind it.

I don't recommend to support this behaviour, and if you care about quality games, then you shouldn't support it either. But hey, that's just my opinion.

Besides, I don't think that Bethesda published any quality games during the last decade anyway. A lot of game reviews of their products were made just very bad, Gamespot's Reviews included (sorry about that but it really is bad). Their games were not even finished yet, and cheap and poor in content (e.g. remember the Screen-Real Estate in Skyrim?) abusing their "AAA" fame , and furthermore abusing the mod-capabilities and the big mod community which actually made their games "enjoyable", while Bethesda took all the fame for it, and not the Mod authors who basically "finalized" the games. I am not saying having a wide variety to modify the game is a bad thing, no it's a great thing, but I don't agree that this is enough to justify the development of the base game with a great idea so damn half-hearted and shifting the "patches" and "content-updates" to the mod-community. In fact, I do think that this is even a well organized business-model which brings them not only fame, but mainly a lot of profit as well from people who don't realize this. And believe me, there is many people who don't know anything about this kind of business which is being executed for years.

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TransvormerSCol

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Looks like Gamespot still didn't get it...

Master Chief's face is not revealing, because he is designed to be the player - you are Master Chief - because you play Master Chief in the games.

Don't look forward to see his face, just imagine your face under the helmet. That's what makes the plot more thrilling anyway.

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@UrbanMessiah:

Who are these "a lot of people"?

Do you even know them by their real names? Might have been just one person with multiple accounts, no? Or just some trolls or little kids who just started to develop?

There is similarities with any games, I am not trying to imply the opposite, but you sound more like that these "people know what they're saying". lol

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Edited By TransvormerSCol

Funny though, they're making such a fuss about this topic, so what expectation is going to remain about the game is very simple now:

if Microtransactions is so important for Microsoft, then we can already expect that they won't care about the game itself as much.

I don't believe that any game which focuses on Microtransactions is considered a quality game, no, such games are quantity based games which want to deliver quick and dirty content for fast and highest profit. Especially the term "AAA", whereas the Halo series is considered to be as such, is very misleading at this point. Every experienced businessman would agree to this fact, and the customer who faced disappointment too.

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Edited By TransvormerSCol

what Itsuno describes is something I call "cheating" - literally, this is exactly what people would do when they use a command-console, tools like Cheat-Engine or a trainer to cheat in games.

"You should be able to play it the way you want to play it." - This means that the game-system will be built so that it accommodates MTX which will become kind of attractive to the player because of the game content forcing you to consider MTX as an option - a way of doing so would be for example that these so called "Red Orbs" being harder to earn making the game a grind-fiesta for the player who doesn't want to spend real money for MTX. And with all the following statement of Itsuno he was just whitewashing this business-model with weak arguments, where you have to read between the lines to get the bottom line.

I do like the DMC series too, but with that I am afraid that I lost all my interest into DMC5. I can clearly see that these people don't care about a new DMC5 quality-game, but they want to use the title and reputation of DMC to milk player's money by creating a quantity-focused game where it's about MTX instead.

I am not going to support this.

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Edited By TransvormerSCol

@moviegab: @callofduty541:

Yeah, there would be a gap of 8 years between PS4 and the rumoured PS5 release, but how many different versions of the PS4 have been released during the past 5 years by now?

The initial PS4 had revisions several times (over 4 times if I remember correctly), then the PS4 Slim came out and then the PS4 Pro with additional revisions on both of them. This is a never ending problem. Let's say you wanted to purchase the PS4 now, after 3 years it's end of its life cycle for you. Plus they want you to get rid of the old systems and buy the never revisions, making the games run less smooth on older revisions and finally forcing a brand new console.

This isn't fair and not the way how it should be treated. By trying to make the consoles like PCs, they're bringing the problems PC has to the console which makes the situation just worse.

Edit: Sony isn't the only company at this point. Microsoft is pretty much the same with its Xbone.

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Edited By TransvormerSCol

WaitWhat... I barely played with my PS4 ever since it launched on 2013. And now the lifecycle is reaching its end?

Let's be serious guys... this is obviously the point where they're going to release a new console - again. And that's only because they want consoles to be like PCs. Great... What's going to be the next surprise? That we'll have to upgrade the new console with new GPU-Cards once every year? Or perhaps purchase a whole new console again aka PS6 after a lifecycle of - I don't know - 4 years this time?

That's it for me. I am out of this business. Good Luck.