Of course PCs will always have more potential power, and a few games may use that available power, but somehow closed hardware architecture tends to produce incredible results that we usually don't see on the PC market at that same power level, specially from first party titles. Consoles remain for a few years, allowing first party developers to extract all the performance from that hardware build.
Seems like they want to bring the same characteristic consoles have when it comes to a dedicated platform that can get a lot more from it's hardware before requiring an update.
It's a good idea, but not sure how console haters will take it, this pretty much smashes their "Your hardware is obsolete" ignorant argument they love so much.
For the time being I'll stick to my everyday PC, thanks.
Warlord_Irochi's comments