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Wii-U4Fun

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#1 Wii-U4Fun
Member since 2011 • 114 Posts

[QUOTE="Wii-U4Fun"]

[QUOTE="WickoSicko"]Not to mention how Osama, generally seen as the "leader of Muslims", has said himself it is "every islamic person's duty to kill Americans".WickoSicko

Osama speaks for millions of people?

Got it.

By the way he was the leader of a terrorist group. Not 'the leader of muslims'.

Fool.

Yes, but honestly, when people think of Islam, what do you think about? Which man pops up in their mind? It's Osama (sadly).

Those are mostly people who only know what they see and hear on the media and have never been outside their damn country.

Non-ignorant people know better.

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Wii-U4Fun

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#2 Wii-U4Fun
Member since 2011 • 114 Posts

Wait wait wait, wait...

How is a dog hanging off a cliff? Last time I checked dogs don't have hands.

Pikdum

I was standing on a second floor balcony once with my dog. I was looking out at the view when suddenly I looked down and my dog was hanging from the edge with his front paw.

He didn't even whimper for me, the little fool. he was Just hanging there looking at me with scared eyes. Would have fallen had I not looked down in time.

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Wii-U4Fun

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#3 Wii-U4Fun
Member since 2011 • 114 Posts

Not to mention how Osama, generally seen as the "leader of Muslims", has said himself it is "every islamic person's duty to kill Americans".WickoSicko

Osama speaks for millions of people?

Got it.

By the way he was the leader of a terrorist group. Not 'the leader of muslims'.

Fool.

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Wii-U4Fun

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#4 Wii-U4Fun
Member since 2011 • 114 Posts

WTF loco!

WTF is wrong with people like you!?

Ignorant fools.

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Wii-U4Fun

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#5 Wii-U4Fun
Member since 2011 • 114 Posts

Plastic doesn't need your respect.

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#6 Wii-U4Fun
Member since 2011 • 114 Posts

[QUOTE="Wii-U4Fun"]

[QUOTE="04dcarraher"]

The fact that the PS3 used G70 chipset (Geforce 7800) and next the WiiU is suppose to be using a R700 chipset ie AMD 4800 series gpu, and MS's next xbox is suppose to be based off the upcoming AMD APU "Trinity" They will have more in common with hardware allowing a more universal basis.

Console hardware and games are not optimized to fact that they can overcome their hardware limits. The only reason they can sqeeze every ounce of resource and make it work on consoles is because its all the same. However Pc games do not have to be designed for a wide range of hardware thats why there are requirements and direct x and opengl to handle everything in between.

Alot of people misunderstand what Optimization is. Some believe its magic coding that allows unlimited possibilities. But once the code/engine has been optiminzed where it uses the least amount of resources to do a job, then its all about compromises and balancing the rest of the resources. that is how it works in a closed system.

04dcarraher

PC games DO have to be designed for a wide range of hardware. What are you talking about?...

PC gamers have different GPUs and CPUs in their rigs. All ranging from low end to high end and from different manufacturers. PC games are not made for one specific hardware.

On the other hand, all PS4s will have the same GPUs, CPUs, etc. Same for Wii-U and Xbox 3 respectively.

That's why games are better optimised for consoles, because the software is specifically made for that console's hardware. The same is not true for PC games. That's why optimisation goes a long way for consoles, has nothing to do with magic coding and no-one said it was unlimited.

They do not make custom configs and coding for each and every cpu gpu and amount of memory on the market.... They have a minimum and recommended settings, they allow options for the user to decide what to use and direct x and opengl does the rest of taking advantage of the hardware acceleration when available.
That is true everyone is using different hardware and configurations however thats where requirements come in narrowing down the field. Then Direct x and Opengl come in a supply a standard API that removes the need for making specific code for every single piece of hardware.

Again having all the same hardware per brand/type of console does not make optimization better per say. It allows the dev's to spend less time creating different levels of graphics and allows them to use 100% of the hardware resources. Again optimization because of standardized hardware does allow them to go beyond the physical limitations of the resources and hardware. Its like saying with optimization a Geforce 7800GT can match the graphics ability of a Geforce 8800GTX its just plain wrong.

Games on consoles are not that much more optimized then well made Pc games, such as Resident Evil 5, running and looking better on a Geforce 7800GT then both of the HD twins. Also a game like Crysis 1 on consoles being better optimized eh? looks worse, runs worse, features cut, ya optimization at its best.
Almost all console games that push the consoles have graphics toned down in areas, lower resolutions and have framerate issues consoles do not have better optimization then Pc. Its no different then a 360 dev coding for PS3 verson and the PS3 version does not run or look as good. PC dev's and multiplatform dev's that take the time optimization is not a issue on Pc.

It doesn't matter if Direct x and Opengl come in a supply a standard API that removes the need for making specific code for every single piece of PC hardware. All the low-end GPUs and CPUs still handle PC games differently. Same for medium and high end GPU and CPUs. You can see that from benchmarks.

All PS3 hardware on the other hand handle PS3 games the EXACT same way.

That's what I'm saying. Optimisation of games goes further in consoles than it does in PC. Not that console games can be optimised to beat PC games maxed out.

Let me just give one quick example:

Witcher 2 devs are porting the game to Xbox 360.

They have said they may be able to get the game running at medium settings on it at best and low settings at worst.

Yet, 360 hardware is below the minimum system requirements of the game on PC.

That's what I'm talking about.

Optimisation goes further on consoles.

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Wii-U4Fun

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#7 Wii-U4Fun
Member since 2011 • 114 Posts

[QUOTE="Wii-U4Fun"]

[QUOTE="FPSfan1985"] If CD project can pull it off I'm pretty sure most devs can.FPSfan1985

Meanwhile a good number of companies have closed up shop or have had lay offs this gen.

That happens every gen....

Wow. No.

You are totally ignoring how rising development costs have affected so many companies this gen. Especially the smaller ones.

Many have had to close up shop because their games didn't make enough money.

This barely occured in previous gens.

Ignoring it won't make the smart business decisions of devs to go multi-plat or not to spend a couple more million to make more detailed games go away.

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#8 Wii-U4Fun
Member since 2011 • 114 Posts

It's the because of the pussification of society.

[spoiler] :P [/spoiler]

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#9 Wii-U4Fun
Member since 2011 • 114 Posts


I Said If
You're Thinkin' Of
Being My Brother
It Don't Matter If You're
Black Or White


Black.

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#10 Wii-U4Fun
Member since 2011 • 114 Posts

[QUOTE="Wii-U4Fun"]

[QUOTE="FPSfan1985"] Not asking for exclusive. Personally I think exclusives do nothing but hurt gamers. I'm asking for the BF3 approach to game development. From the most powerful to the least powerful. Not from the least to most.FPSfan1985

How many devs can afford the budget of BF3 though?

EA is one of the biggest in the industry.

If CD project can pull it off I'm pretty sure most devs can.

Meanwhile a good number of companies have closed up shop or have had lay offs this gen.