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This is the greatest news in the past few years.


ESPN NFL 2K5 is easily one of my favorite games of all time. I played it so much and it was constantly enjoyable and awe-inspiring. Now, it is back, I am incredibly excited,
No matter how much this game will cost, if the gameplay as least as good as 2K5 , I know I will love it. I just hope they figure out a good way to get past the lack of the NFL license, I would be fine with nearly anything they do.

Also, I advanced a level, now, I feel Asleep: a line that constatnly confused me when I tried to play Metal Gear for the Nes.

Until next time

The History of Greg Kasivan

The following was my submission to the Geg Kasivan fanfiction contest. It ended up much longer than I had intended, but it turned out well, but, I didn't win.Here is my entire submission. Don't feel obligated to read the whole thing, but you will probably enjoy it. Sorry for the bad formatting but this site is crazy, Thanks.

Greg Kasavin, the very name has become a thing of legends among the long and storied field of game journalism. His in-depth, tough but fair reviewing style inspires all who read it to expect the highest standards of the games they play. Before Greg moves forward into game development, it is worth taking a look backward at the choices and live which have established Greg Kasavin as the must trusted reviewer in video game history. The following is the partly-true (mostly made-up) story of his life.

Like so many prominent game journalists in the United States, Greg was born in Moscow, Russia in 1977 (In fact, the Kasavin’s household was located right across from Zangief’s). At this time of his birth, Greg’s family was undergoing serious financial difficulties. Greg’s father (referred to as “Tim” from now on) was a prominent figure in the broad but still burgeoning field of “technology”. However, since Brezhnev (who had a deep seated fear of a Robotron apocalypse in the near future) had taken office, he had been gradually downsizing the entire field. Tim had been in fear of it for years, and in 1983, it became a reality, he lost his job as a leading technology guy and was forced into a job making smoothies in the soviet army. After two days of doing this, Tim decided that he and his family would immigrate to the United States.

The transition to a whole new country was hard on six year old Greg because of the loss of his friends, but he soon realized that the opportunities presented here were worth the sacrifices. In fact, Greg’s ability and love of observing situations and objects fairly was apparent from his early life. In, fact a common story at the Kasavin household every Thanksgiving is when young Greg first saw the Golden Gate Bridge and gave it a 6.8, saying that it “simply hadn’t lived up to expectations”. Greg’s parents believed that to find success and happiness, one simply had to be willing do the best work they could. Greg clearly took this philosophy to heart as he quickly became one the top students in his class. Both the teachers and the students were simultaneously impressed and horrified with Greg’s ability to write a 5 page review of the continuity of the writing style and illustrations within “Horton Hears a Who!”.

Through Greg found immediate success in the academic world, his social success was more hard fought. If you were to look over the schoolyard during a typical recess, you would see a large group of kids playing kickball or touch football. Then, if you were to look a little to the right of them, you would see Greg, a black T-Shirt tied around his head like a ninja cowl, slinking around in the grass and throwing punches and kicks at invisible rival ninjas. It would take Greg a while to find a true social crowd to hang out with; he soon found something to tide himself over until that time.

As Tim was always on the cutting edge of technology, he had owned an Apple 2 computer since 1980. So, as a birthday present for seven year old Greg, who had always displayed a love for fantasy books, Tim gave all three Ultima games. No one could have anticipated the effect this would have on Greg’s life. Though he had found his brother’s Atari 2600 to be an enjoyable diversion, the Ultima games proved to Greg that games could be something more than a diversion. These games were entire stories, entire worlds that could be placed inside of the computer with the simple insertion of a disc. After months of playing these games, Greg knew that he wanted to help play a role in creating these games in the future.

Greg continued on his path of doing well in school and playing every game he could get his hands on. However, it was not until 1992 that Greg’s life would undergo its next major change. It was a hot day in July and Greg was ready to spend some serious quarters on King of the Monsters at the arcade. Luckily for history, there was a new game in town. When Greg entered the arcade, he was baffled to find every machine empty. That is, except for one machine in the corner, which was completely surrounded by at least 10 people. 15 year Greg got to the back of the line and pushed a few little kids out of the way to get a better view. The game was Street Fighter 2. He saw something which completely blew his mind. Though the game itself didn’t look radically different than anything he had seen before, the way people were playing the game completely caught Greg by surprise. Rather than simply moving their characters around. People were moving their joysticks in precise little circles to get their characters to shoot fireballs. This was a level of depth Greg had never seen and he knew he had to play it. One kid was winning every game and people were constantly being sent to the back of the line after losing to him. Soon, it was Greg’s turn, he excitedly stepped up to the machine and picked the character that looked the most like a ninja (which was the main criteria he used when picking a character for any game). Anyway, by the time he had figured out which kick did the most damage; he was hundred-hand-slapped to the back of the line.

Though Greg’s first Street Fighter match was not a victory, he would have many in the future. Nearly every day that summer, Greg would go down to the arcade for at least 3 hours and play game after game until his hands were sore and callused from Dragon and Tiger Punches. He soon became a sort of celebrity at the local arcade, people would come from blocks away to challenge him and he made many new friends that shared the same interests as him. As with any sort of fame, it can go to your head, Greg’s life spiraled out of control for nearly a month and he embarked on a bender of greasy foods, sassy attitude towards his elders, and some games of World Heroes that he would most likely like to forget. Though Greg soon got his life back in order, the significance of these events in cannot be overstated. Greg realized that video games were more than a simple hobby that he and some buddies did in his basement while eating salty snacks, but it had grown into a community, a culture, full of dudes playing games in their basement while eating salty snacks. Greg understood that his best road to game design would lie in becoming part of this culture.

Greg continued to grow through school and excel in writing. He decided that his ability in writing might be the tool he needed. He got a job working at Newtype Gaming Magazine, but soon left that job when he realized that only about two people read that magazine. His father recommended that he try and take advantage of this new tool known as the “internet”, which at the time had more than 200 users. Greg took this to heart and he and some friends started a website called Arcadia Magazine (a name that confused many readers looking for it on the newsstands). Greg ran this website through the rest of high school and through his first year of college at Berkley. Despite the fact that everything reviewed on the site was simply given an 8.2, the powers that be at the local website Gamespot.com, recognized that fact that Greg had talent and baldness, which could seriously bolster the reputation of their site, so, they offered him in internship. Faster than you could recognize the hard punch sound, Greg accepted. So, for the next four years, after classes, Greg would go to Gamespot and make coffee for and lose rounds of Tekken to Jeff Gerstmann and Ryan Macdonald. However, as more of the editors left the site for jobs in game development (those insensitive jerks), Greg was able to gradually move up the chain of command until he became editor-in-chief of the entire site. Which is where we have known him until 2 days ago; thanks to his creativity and devotion to hard work, Gamespot.com has evolved into one of the most widely read video game sites on the internet (heck, it’s still my only audio source). Greg’s work ethic and high standards will serve well as he branches out into the field of games design. However, all he has already done for Gamespot.com and for the industry as a whole will not be forgotten. Oh yeah, and somewhere in there he got married and had a kid, so, good for him.


 


 


How I spent my Monday and $130

I haven't posted a new blog thingy here for almost a week, because, well, I haven't wanted to because I been messing with adding custom songs (custom by other people) on GH2. I will blog now.
My story begins on monday when I went to my local Gamestop (somewhat local, it's a good size bus ride away) to return the devil may cry anniversry collection I got for christmas. I already own DMC1 and I heard two is crap, I don't want crap. So, I retuned it and got: DMC3SE, Super Street fight 2 turbo revival for GBA (I might finally have a good portable fighting game), and Otogi: Myth of something or other.
All of these game ran me $2 with the return, but I wan't done yet, when I returned to my room, I scoured half.com for some snes games. Remember how I said I don't want crap just a paragraph ago, I lied. When it comes to super nintendo, I still buy crap. I went on a spree buying stuff that I had the faintest memory of ever playing or seeing in a magizine and thinking "that looks cool" of course those memories were from I time when my definition of cool was a bit less refined than it is now (but still pretty good for a little kid). Anyhoo, here are the snes games I bought.

Plok: Nickscho reccomended it.

The Mask: This is the only game I have recieved so far, it has some novalty value, but isn't very good overall.

Marvel Super Hero's: War of the Gems: like super heros and I am still looking for a good super hero game for the Snes, hopefully this one will come through.

Joe and Mac: Looks like a simple and fun game with 2-player play.

Spectre: I have recieved this too, but I don't think it can be considered a "game", in the two minutes I played it, I couldn't believe how much it sucked maybe the multiplayer will be fun, but I doubt it.

Blackthorne: This game always looked cool and I always liked Flashback and Out of this world, excited for this one.

Lost Vikings: I played the second one and it is a lot of fun, the first one was cheaper and should be pretty fun.

Shien's Revenge: I bought this game for the sole reason that I, nor anyone else I know has ever heard of it, I have no idea of what to expect, so, I'm expecting garbage.

Wayne's World: I know it is terrible, but I wan't to see how badly they could botch a great movie that never should have been a game in the first place.

Choplifter 3: I played a choplifter game for 10 minutes 10 years ago and thought it was cool, we'll see.

EVO, the search for Eden: I was not going to buy this game, but I saw it for the low, low price of $50, I have reached the conclusion that these games are not going to get any cheaper, so if I want them, I should buy them now.

I have to buy DKC 3 still, but I'll wait until my wallet cools down, yes I spent more than I wanted to, but them's the breaks. Until next time.




Help me spend $45

This weekend, my improv troupe and I did an hour long show. We got paid $100 apiece, 100/hour is not half bad.Anyway, I want to spend it on games. Super Nintendo games. However, I really don't have a particular one that I am looking for. I already spent $55 on Earthbound, so I have $45. So please, if you are my friends, suggest some Super Nintendo games (that aren't in my collection) that you think are pretty cool or unique for some reason and post them here. I am willing to try anything and, if the price is reasonable, I will go buy it right away.
 
While you are thinking about that, watch this video (but watch the one in my previous blog first.)

http://www.youtube.com/watch?v=GG7WYCt4SRo

When you meet with singing pirates they'll be more than you can stand.

This video is from the Curse of Monkey Island and the first time I encountered it in the game I remeber smiling wider than I have ever before. If this doesn't persuade you to go track that awesome game down, nothing will. Special thanks to phantomvulture who uploaded it to youtube. (hmm, I seem unable to embed the video for some reason, so I guess I'll just give you the URL).

http://www.youtube.com/watch?v=1-9my0tsutw

Earthbound, more like, poorhouse bound

If you check my collection, you'll see that I bought Earthbound. I really like this game, because, though it is not an amazing RPG, it has such a unique style and feel to it that it really deserves to be known as a classic (yes, it cost me $55, but it's not getting any cheaper, and nobody better say anything about the virtual console, because I want the actual cart).
    Speaking of classics, I've been playing Goldeneye quite a bit lately, and this may sound ovious, but that game is really, really good.Even playing the single player mode in the post-Halo world is a lot of fun. Granted, it does feel like you are shooting the entire Russian population at some points, and the AI isn't much smarter than your average telephone pole, but the game is still heavily atmospheric and fun to play. The multiplayer is as fun as you remember it being, as long as you don't take it too seriously. Also, I found out that you can change the controls to the superior Turok settings where the c-buttons move and you aim with the stick. If you haven't played it in a while (or have never played it), Goldeneye is worth tracking down and popping into the N64. You could watch the video in the previous post to get you in the Bond mood. Stay tuned for this weekend as I will post a video of what I believe is the highest point in video game history. (it involves pirates)

More strange entertainment from the Wacky world of Wootex

This video is fairly old, but it is still pretty funny. It should tide you over until my blog posts tomorrow (I think I will talk about Goldeneye, so hopefully this video will tide you over). Enjoy it.

http://video.google.com/videoplay?docid=1458509293916157987&q=goldfinga&hl=en


This site is so bugged out, it drives me nuts

I have been going through a lot of my old reviews trying to make them look nice. Some of my old ones (cough FF3, I will rewrite that one soon, more likely, I will delete it) are not so good. It is interesting to see how a writer's reviews improve just by writing more reviews (go read Jeff's review of Goldeneye if you don't believe me). Any way, this site makes it incredibly difficult to get indentations in your reviews to work right. It is driving me absolutly crazy. So, if you go and look at my reviews, you will see that they have punctuation marks placed in strange places just to seperate the text. They still look better than they used to, so feel encouraged to look through them and reccomend those that you like.

Look, I'm part of the future.

Check that out, Jimb0 was nice enough to show me how to embed videos right into my blog, ah, the wonders of technology. So, with this newfound knowledge, I know present to you: the complete Games on a Budget Trilogy, right here for easy viewing. Going from most to least recent.

[video=dndlwWf_5bkNvjHX]

[video=IyAxwjr95bsJuD_b]

[video=J3cxlGP45bsPvTPc]