Yo-SUP's forum posts
MS and the Xbox was a thing before the DC even came out. It was over 80% done by 1999, and was just sitting their waiting with a few tweaks before its 2001 launch. The only thing that MS was involved in with the DC was the Win CE.They should have marketed the online capabilities of the system much more dramatically, aswell as creating more exclusives focused on the online aspect.
Maybe then the system would have lasted just a little bit longer, and maybe Microsoft would have had more faith in them, not releasing the OG Xbox, and releasing Halo on the Dreamcast bundled in with a dual analog controller (like how they bundled the 3D controller with Nights into Dreams).
There are a lot of 'what ifs..', but this would have ben the perfect scenario for the Dreamcast, in my opinion. Essentially being the go to system for online console gaming.
Lucianu
[QUOTE="DealRogers"]
Best RPG on PS2 and in the top 10 of all time.
TheKungFool
for me personally, it was one of the worst RPGs I played on the PS2.
I could easily list 30+ PS2 RPGs I prefer. Jrpg on the PS2.
[QUOTE="BarbaricAvatar"]You tryin to pick a fight son? cause i'll let you know goldeneye 007 influenced all non-doom style shooters that could aim vertically rather than just side to side. It was also the first FPS to have a zoomable weapon.[QUOTE="Platform_King"] No it wasn't what ya on boy? FPS has been the most profitable genre in gaming history, starting around the end of the 6th generation of gaming consoles(or 7th depending on who you talk to) :lol: I hope you don't think Goldenye had anything to do with it?Platform_King
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Wrong, wrong.
Quake + Team Fortress Quake.
So what you're actually saying is Quake was more influential than Goldeneye. Which is true.
[/QUOT if what you say is true then yeah quake is more influential for FPS's without location based damage, but Golden eye has location based damage and quake doesn't. But there were games before both hat had it.Great, we gonna see another great japanese franchise being westernize... It doesnt have to be a real huge open world, it needs better story and better battle system, ffx was linear but it was a great gamej_assassinopen world=/= westernization. The issue is they want to make the game open world to get Skyrim sales without even at least seeing youtube videos of Skyrim
at least they're admitting it, not like Nintendo and their "please understand"silversix_Sony is not known for admitting things and instead they usually circle around it.
[QUOTE="Seabas989"]I wished they did, the XBox & Gamecube only lasted 4-5 years while this past gen we got a 8 year life span from the 360, 6 for the Wii and 7 for the PS3, crazy. After looking at games like GOWII, Resident Evil IV and Black I'm sure those systems had a couple of years left in them before moving on to newer systems. Gamecube lasted like 6, Xbox was the first to bail out. To be honest, it was the normal average time frame, and I don't think we would have seen much better from the GC and Xbox.Xbox was more powerful. However I wonder what would of happened if both systems lasted longer.
LittleMac19
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