Or just Shift+Tab in Steam and BAM!, don't even need another monitor!
(Add all other games as non-steam to be able to use the steam overlay for all games)
I also thought chicklet keypads are the worst, in terms of life cycle and feel. Gaming keyboards should be mechanical to get the best typing experience, comfort and longevity (up to 10-20+ million key presses, compared to maybe 1 million on chicklet)
@taylormade2g Seems like your the one complaining here...
Capcom seems to be putting quite a bit of effort into this game.
Considering there were 3 campaigns each almost equivalent in length to RE5 (right there almost 3 times the gameplay and story length). Now the introduction of a 4th campaign that extends the value of the game even further upsets you?
If this was any other developer , you would have seen this Ada Wong campaign as an additional $10 DLC, instead its free and part of the base game...
Bottomline is brick and mortar stores give the customer added flexibility when it comes to buying games.
Even digital distribution services like Steam allow for the activation of games purchased from retail. That plus the fact there are a lot of kids that play games (don't own credit cards) can buy games/ serial key passes from retail stores with CASH then register the game with the service.
Digital Distribution no doubt be the future, but until broadband Internet connectivity is available to ALL customers without miniscule bandwidth limitations, there still is a need for retail.
This whole idea of micro-transactions and DLC push is my greatest fear for the future of gaming.
This is a very dangerous trend that's happening, where we see some modest worthwhile DLC that is actually worth the money (true expansion packs or additional content).
But the majority of DLC out there is pure garbage and is only getting worse with the 'micro-tranaction' methodology. I'd rather support games that are unique and fun to play instead of play limited base games that require you to pay money for added features like map packs, character/gun skins, unique perks etc. A map pack DLC should consist of several maps.
The greed of the publishers I think is to blame for this...they are taking advantage of every possible chance they can to nickel and dime the consumer.
@ziproy That doesn't mean much when you compare games from 10 and 8 years ago to standards now... Not to mention a couple million units sold on a $3 million budget is a huge Financial success...and 7.5 million total franchise sales. The market has expanded greatly over the past decade.
@calum1984 +1 Wrong terminology i suppose. To me most World War games (CoD, MoH, BF etc) are simulations, but i suppose i shoud have called it a tactic shooter cause, like you, others probably share the same definition of what a simulation game is and isn't thus call me out. Perhaps simulator isnt the best word to describe it then. So just reread them as if i said realistic tactic game. Also, BC2 (and i presume BF3 will have it to) had to a degree bullet physics. And i understand the miltary uses some of the 'Real Simulators' for training. I don't like to get nitpciking and create several different classes of Genres, but perhaps that would be best when comparing games like CoD and BF to others.
@Osiris1112 Yes I shouldn't have said ever, but CoD fanboys will vigorously defend that CoD will always be better and never prove and evidence to back up their claims. As for Current Gen Games, I think BF3 has lots of potential to be among the best War Simulators. Time will tell. Not sure why CoD fans are so upset and showing their displeasure. I gave my opinion, some accept it and Thumbs Up. Others don't so they thumbs down. But when you post comments with nothing to backup your claims its Childish. @noobzoer I am not a fanboy of BF. I shared my opinions as to why BF is the better game than CoD IMO. I shouldnt have said its the more realistic game ever made, but when you compare the CoD franchise to BF, I personally like BF better. I tried to make a point in my first point, which was: BF is for the gamer who likes a sense of realism (strategic cover destructile environments etc), whereas CoD targets the repitive arcade style of gameplay. CoD, in my mind has chosen to abandon some of its realism roots to attract a larger core audience of run and gun style of play.
YoungCardinal's comments