Potential is a bad choice of words for this. It has much more to do with efficiency then anything.
PC's will always have more potential then consoles. Their hardware changes and improves every couple of months where as consoles are static for years at a time.
But it's the efficiency of that hardware where things differ.
PC's will never have the same level of efficient code that consoles do. There are far too many variations that exclude the kind of optimizations consoles benefit from. But they also don't need it because they will always have more raw power to throw at the problem.
Take the PS2 for example: It's a PII-300 yet for the 6-years following it's release developers optimized the code for that hardware. The result, God of War 2 was a great title but had it been developed for the PC you can rest assured it would not have run on the equivalent hardware.
Also potential is just that, and if it's never fully realized then it never really matters...as seen with the DreamCast.
Log in to comment