I agree that Nintendo should be wary of brand dilution, especially when it comes to platforms like that. However, they have some heavily diluted titles like Super Mario 1 that would be a good fit for smart phones and a supplemental income for Nintendo. I don't think smart phones in general will ever offer the same experience as things with conventional buttons, though.
It's great to see Sony make the same design makes even after a major revamp. They should've opted for the screen side to close onto the controls so the screen is shielded, thus saving the need for a case. This is basic stuff that Nintendo started doing with the GBA-SP and cell phones have done for years. Also, fans have clamored for dual analog ever since the PSP premiered. What do we get? Well, not dual analog! Oh, and the kicker? They still haven't implemented a floating d-pad. Instead you have even stiffer recessed buttons, meaning more pain for anybody who tries playing the PSP-GO for over an hour. Sony might as well hand Nintendo the handheld industry since they're certainly not trying to compete...
@MTMind2- The majority of PC games are designed almost entirely separately and feature vastly different back-end stuff. Because it's not for a dedicated console, they're also more prone to glitches. As a result, PC versions are very rarely better than their console counterparts but have the advantage of supporting a wider variety of mods.
Zeus' comments