[QUOTE="shalashaska88"][QUOTE="aalsheh"][QUOTE="Ra-Devil"] I'll come out and say it first, but I'm a 360 owner. That's not to say I didn't love Metal Gear Solid. When I played that game, all I could ever say was "wow...." back in the day, all there was to choose from was the Sega Saturn and the Sony Playstation. I'm not including the Nintendo 64 because self respecting gamer at the time would pay that much for a console then pay $70 for new games... when you could get better games for much, much cheaper (funny how Nintendo's now taking the opposite approach).
I loved the Saturn, but then my father told me about MGS. I played it, paused for a moment about 2 hours into the game, and just went down stairs in awe. This was probably the most revolutionary game I had ever played. Everything seemed so real. The gameplay gimmicks were great, like when Psycho Mantis makes it so the controler has to be plugged into slot 2, and you didn't know until 5 minutes of hitting buttons on the controler, on the remote to your TV, and flipping cords around on the TV. My uncle just got up and switched Controller ports, then it worked. We almost laughed ourselves to death in amazement. The next truly inspiring game I played after that was Halo. I never picked up the PS2 because I didn't have the money at the time, and because I wasn't a Tekken, Madden or Fire Works freek (that's a Fantasiavision or whatnot reference). When I had the money, I was getting ready to buy a PS2, then I went over to my uncles to spend the evening with him, expecting to find a PS2 to test drive. We ended up playing Halo for the next 7 hours... anyway, I got a PS2 the next christmas (it was a gag gift believe it or not). The games I got were Armored Core 2, Maximo, and Metal Gear Solid 2. I played MGS2 for the next 10 straight hours, then came to an amazing realization... it was the same game. The same game I played on the original Playstation, only with nicer graphics, and one new gameplay element, the first person view. I was stunned when I first realized it, because it was still so much fun. When MGS 3 came out, my friend bought it, then loaned it to me the next week. I found myself bored. It was yet another MGS, with a few new fangled elements, but it was just too similar. I had gotten used to the gritty, funny, and stealthier Splinter Cell. I almost wanted to play through the game, but walked away, only thinking about what a shame it was that such a classic game hadn't evolved at all. Aside from healing myself, weapons were all the same, the way you used them was the same, the stealth elements hadn't changed at all, it just got boring. I asked my friend what he still saw in it, and why he played MGS 3 more than one time through. He said he liked the characters and the story. He said it was like watching anime, except more mature and grittier. I thought about that. It was true. The game was very much Splinter Cell, in a simpler, manga form. In my eyes though, that didn't constitute a good game. I should be wowed by a new installment, I should be having as much fun as I had with the previous installments. Metal Gear just seemed to age rapidly. Splinter Cell got old too, so I pretty much stopped playing stealth action games.
I'm not going to buy it because it's called Metal Gear. That's not really being a gamer. I'll try it, an honest to goodness shot, but I wouldn't put money on it unless I really did like it. If it's a prettier version of the game I already know, I'm sorry, it's just not going to happen. Why do I like Halo? The weapons, the vehicles, the AI, I mean, when I get flanked by an enemy that I didn't notice was there, and they didn't yell out "I'm gonna' flank them!" like in Gears and FEAR, then dammit, that's an awesome moment. It's the way the gameplay changed, became more balanced and fun that brought me back. I won't say I'm not a fanboy for getting Halo 3, I just have high expectations that I hope will be met, but MGS seems slow when compared to the rapid growth in AI and gameplay environments and elements that were presented in MGS 2 and 3. Hell, the same is true for God of War, and DMC 1 and 2. They didn't change, and they didn't get any more fun. DMC 3 rocked, but that's what developers have to do. Change the game up a bit. Adding a new character named Raiden isn't making the game any more revolutionary or fun. Making me play in the past in the wild isn't any more fun that infiltrating a base.
I hope one of you read that and understand where I'm coming from. I have very high expectations for this next generation of gaming. I don't want to play prettier versions of games I've already played, I want to play bigger, more in-depth and stunning games. Sorry MGS4, I won't buy you unless I say wow... and unless I pay the $600+ for a PS3 by then.
warbmxjohn
now metal gear is my best series out there (you can put RE there as will), but ill have to agree with you
now i had no problem with MGS2, i liked it very much back in the day, nd based on the story it was suppose to be exactly like MGS1... and i think Kojima pulled the biggest stunt in videogames history by showing in all the previews snake as the hero just to show up Raiden 15mins into the game :)
MGS3 really didnt do anything.... i really didnt like the charecters, not memrable at all like the previeus games. i mean u fight a boss, kill him, that's it... god, where is the story? where are the great charecter development... cant blame konami there though. they said they did that due to customers demands,, i really want to meet those idiots who demanded that bosses dont speak much anymore... I mean Raven, Vamp, Olga,,, OMG in comarisons to the jokes in 3...
although it did interduce the online play in MGS3S,, it really didnt do much...
many ppl hated MGS:TS when it came out, i really liked it... it really showed a new direction for the game in a prespictive where u know from the start that Snake and liquid are brothers, which wasnt there in the original
in the end, yeah, id say i was a tad dissapointed about mgs3, but im sure as hell gonna buy 4, simple as that
and ohh,, i HATE Halo (not cause i hate halo the game, cause i hate FPS in general)... and i never really liked SC
What are you saying? MGS3 had one of the best storylines, and a real tear jerker ending. better than the overmelodramatic Sons of Liberty. Characater development? Eva was nice. Ocelot's betrayal was awesome, as we would've expected from his triple crossing behavior. and the game introduced one of the series' most memorable characters, The Boss herself. She commanded respect.
Wait, from your post, id say you havent even finished the game, or even played it.
One of the best storylines without question. GREAT ending. As far as character devlopment, the focus of the story was on Boss and Snake thats why there was less focus on the "mini boss's" character development. It was about the training if a legend. Big Boss. Besides what about watching Ocelot grow into "Ocelot Revolver", that was a perfect example of some deep character development.
that is true,, the boss and snake development was cool... and ocelot did have a good story too.. and btw, not only did i play mgs3 i own all of them. like i said it's one of my best series of all time
but lets face it, the other cobra members were jokes (simply put). even Ryan said in his blog that Kojima had to cut their chat and story because some (idiot) fans were complaining about the long story. i mean honestly, the pain, the fear, the end and the fury? great charecters (as fighting them) but when it comes to story, it was nothing
i mean look at Vamp, everyone expecting him to show up now. Raven? he's hunting snake till 4. fortune, olga, sniper wolf.. all great storys...
i cant say that the ending was really awsome, to me it's only second to MGS2 ending. and the only reason MGS2 ending was good is cause we dont know what happened till this day...
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