Here's a selection of first person shooters, one's that I for one consider to be underrated! While I could probably rant on about more games than what you have here, these are the one's that I want to talk about.
FINAL DOOM. Alright, alright, I'm a die-hard Doom fanboy, so my opinion was going to be quite obvious with this one. I know Final Doom was never actually developed by id Software and contained no new features to the already aging series whatsoever, but honestly, some of the levels within this game are actually very respectable and certainly some of the most interesting out of any game from the classic Doom series. Obviously, with the sixty-four levels spread over two different Doom stories (Evilution and Plutonia Experiment), there were bound to be a few duff one's in there. However, huge, sprawling, craftily-designed levels such as 'Metal', 'Prison', 'Hunted' and the cheekily-titled 'Impossible Mission' proved to be some of the most challenging and well designed levels yet. Final Doom is a fantastic game, sadly only the fans will understand that.
BROTHERS IN ARMS: HELL'S HIGHWAY is a game that comes to mind. While I don't think the Brothers in Arms series as a whole is underrated or obscure in any way, I do think Hell's Highway deserved a bit more attention amongst the general public. Anyone who considers themselves to be a World War II game fanatic shouldn't pass up on Hell's Highway, which is, in my opinion, the best game in the series along with the best World War II game since 2008. While I loved Road to Hill 30 and Earned in Blood, Hell's Highway just improves almost every great aspect of the first two games, from the brutal combat (with the new cover system), superb AI and squad leading tactics, to the excellent movie-like cinematic presentation, voice acting and story line. Not quite a masterpiece, but close.
Speaking of World War II games, MEDAL OF HONOR AIRBORNE is some of the most fun I've had with the genre. Seriously, Airborne is the most FUN MOH game to date. Unlike Brothers In Arms, which tends to focus on realism (to an extent), tactics and dramatic story sequences, Airborne stays with the staple MOH ingredients of crazy heroism, big battles (and explosions) and straight-forward shooting – in other words, it doesn't stay true to realism! But this is irrelevant. Airborne is a traditional MOH gun-fest with non-linear gameplay thanks to the freedom of jumping out of an airplane, landing anywhere in the level and completing objectives in whichever order you want. EA struck gold if you ask me. It's just a shame it was over before you knew it, because this is one of the last FPS's that truly felt like it was developed for pure, unprecedented fun – and that it is!
VIETCONG is an oldie, but is still the best representation of Vietnam combat in video-game form to date if you ask me. It's one of those rare games where you never feel safe, and you should never underestimate your enemy. Obviously the game is dated by today's standards, but in terms of enemy AI I think it's fair to say that it's aged well. They know the jungle, and you don't meaning that numerous, unpredictable ambushes are imminent. You have to rely on your pointman and your own wits to find and disarm deadly traps littered around in foliage along with fox holes leading to huge, underground tunnel networks. Intimidating is the best way to describe Vietcong, probably the first game to not only feel authentic in terms of the Vietnam War, but also the first game that really made jungle warfare in video games work in my opinion.
Another game that comes to mind is PREY. Although a bit on the short side, and not exactly the most difficult game ever made, I loved it's presentation and story as well as some of it's unique gameplay features for the time. Ever wanted to play as a Cherokee/native American mechanic names Tommy who gets abducted by gruesome aliens, whilst Blue Oyster Cult plays on jukebox in the background? Alright, maybe you didn't, but you can in Prey! Forced to battle your way through an alien spaceship in order to save your girlfriend, there's a lot of crazy action to be had here. The whole zero-gravity business that goes on is awesome - walking on the ceiling or the walls whilst blowing away aliens with their own insane weaponry was always a good thing, and using native American supernatural powers, such as the ability to leave your own body and play as your own spirit was, let's face it, original. Graphically and artistically, Prey is still a great looking game too; it runs on a modified Doom 3 engine (idTech 5). This is a game that's definitely worth a shot if you never played or heard of it.
Way back in 1996, a small game developer known as Lobotomy Software created a game for the Sega Saturn and later PC and PlayStation known as EXHUMED (or PowerSlave in the US). As far as old-school shooters go, this is by far one of my favourites. It has some of the best level design in any game of it's time if you ask me. It also makes excellent use of the whole Ancient Egyptian vibe in terms of it's enemies, power-ups, items and visuals. Exhumed will always be a forgotten gem, and I highly recommend that anyone who respects the history of first person shooters to go out and find a copy.
Other honourable mentions include Far Cry Instincts: Evolution, Call of Juarez, Hexen II, Men of Valor, XIII and the original ArmA.
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