Super Tofu Boy
So, PETA (People for the Ethical Treatment of Animals) creates a parody of Super Meat Boy called Super Tofu Boy to promote vegetarianism. In response, Team Meat makes a few light-hearted comments about PETA and, in a surprising reversal, announces Tofu Boy as a secret playable character in Super Meat Boy.
Then it gets weird. Team Meat's Edmund McMillen reveals that he has been creating fake user names on the PETA website, pretending to be people outraged by Super Meat Boy. He seems to imply that it was he who ignited PETA to create the Super Meat Boy parody game in the first place, so that Super Meat Boy could benefit from the free publicity at PETA's expense.
This is manipulation on the level of supervillain mastermind.
After following developments on game sites, the PETA site, and the Team Meat Blog, I'm trying to figure out what lessons there are to be learned in all of this. I've always been kind of dim, so these are the best I could come up with:
- Many gamers who post online love Super Meat Boy
- Many gamers who post online hate PETA
- Many gamers who post online love eating meat
- Team Meat is very crafty… beware
Scott Pilgrim vs. Scott Pilgrim vs. Scott Pilgrim
I finally got around to reading the series of Scott Pilgrim books. They were so awesome I read them twice. Then I played through the game again to see what new things I noticed from the books that weren't in the movie. I have played through the game seven times now. I think I have had enough. But I find it interesting how the game takes elements from the books and elements from the film, and then adds some elements of its own to create a three-way hybrid.
Final verdict:
- Books 10/10 Awesome
- Movie 10/10 Awesome
- Game 7.5/10 close to Awesome, because it's Scott Pilgrim and reminiscent of River City Ransom, which is 10/10 Awesome
Magic: The Gathering
I've had mixed feelings about Magic: The Gathering ever since high school, eons ago.
I've always liked the concept behind the game, and it can be a lot of fun when both players hit that sweet spot between drawing not enough land vs. drawing too much. But I never wanted to spend a lot of money building decks. I thought a video game version was a good compromise: pay one lump sum and get to enjoy the game at a level that I am happy with whenever I want.
I liked the presentation of the old Microprose version of Duels of the Planeswalkers, but was disappointed that they didn't create more than one expansion. I was hoping to at least have gotten Fallen Empires so that I could create my Tossed Thallid deck.
Then, recently I got the new version of Duels off Steam. I like that it is a lite version with prefabricated decks, so that I can be up and running right away. But I find the timers really slow down the pace of the duel compared to the Microprose version.
There's just always something, isn't there?
I started really getting into the new version over the past couple of weeks. But then I played three matches in a row where I drew only land for at least 6 turns in a row while the computer pummeled me down to 0 health. And once more I ask myself: why do I even like this game?!
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